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Druid overpowering us all
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<blockquote data-quote="Elder-Basilisk" data-source="post: 1308691" data-attributes="member: 3146"><p>You say that the fighter is a gladiator style fighter--set up with all the int feats (presumably Expertise, Imp Feint, Imp Disarm, Imp Trip, etc). At a guess, I'd say rapier wielder without a very high strength--not exactly a high damage setup for any fighter 7th level or not. The 7th level rogue is set up for dual wielding it sounds like too. If he often gets full attack actions while flanking, then expect his damage to go up dramatically too when he hits 8th level (3 attacks--4 if hasted. A little luck assuring all four hit and that's (assuming no crits and d6 weapons) 24d6 points of damage plus bonusses (maybe 3 (14 str, +1 sword) and 2 on secondary (14 str, +1 sword)) for an average of 95 points of damage). And if he's taking full attack actions instead of sneak attacking, that's his problem dealing damage right there.</p><p></p><p>Honestly, it sounds to me like the problem is much more that either the other fighters aren't set up to deal lots of damage or they aren't moving to get the sneak attacks they need to compete with such damage. An 8th level fighter/barbarian will quite easily (28 point buy--starting 16 str, 18 after level increases, 22 w/ bull's strength, 26 with rage; wielding a +2 greatsword; with weapon focus and specialization; attacks at +19/+14 for 2d6+16 without power attacking or +11/+6 for 2d6+32 with full power attack. Toss in one crit (which doesn't require rolling nearly as well as the druid) and he deals an average of 117 points of damage in a full attack; haste him as well and that might go up to 156 points of damage.</p><p></p><p>So, if the "he's evil; we won't adventure with him" solution doesn't work, just toss him up against some foes like that fighter/barbarian. Against the low AC of a wild-shaped druid, he can power attack to his heart's content, and eliminate him quickly. For added fun, allow the Complete Warrior/Sword and Fist feat, Close Quarters Combat and give the fighter that and combat reflexes. When the bear-form druid tries to grapple him with improved grab, he'll take another 23-39 points of damage. And when he tries again on the second claw, he'll get hit again.</p></blockquote><p></p>
[QUOTE="Elder-Basilisk, post: 1308691, member: 3146"] You say that the fighter is a gladiator style fighter--set up with all the int feats (presumably Expertise, Imp Feint, Imp Disarm, Imp Trip, etc). At a guess, I'd say rapier wielder without a very high strength--not exactly a high damage setup for any fighter 7th level or not. The 7th level rogue is set up for dual wielding it sounds like too. If he often gets full attack actions while flanking, then expect his damage to go up dramatically too when he hits 8th level (3 attacks--4 if hasted. A little luck assuring all four hit and that's (assuming no crits and d6 weapons) 24d6 points of damage plus bonusses (maybe 3 (14 str, +1 sword) and 2 on secondary (14 str, +1 sword)) for an average of 95 points of damage). And if he's taking full attack actions instead of sneak attacking, that's his problem dealing damage right there. Honestly, it sounds to me like the problem is much more that either the other fighters aren't set up to deal lots of damage or they aren't moving to get the sneak attacks they need to compete with such damage. An 8th level fighter/barbarian will quite easily (28 point buy--starting 16 str, 18 after level increases, 22 w/ bull's strength, 26 with rage; wielding a +2 greatsword; with weapon focus and specialization; attacks at +19/+14 for 2d6+16 without power attacking or +11/+6 for 2d6+32 with full power attack. Toss in one crit (which doesn't require rolling nearly as well as the druid) and he deals an average of 117 points of damage in a full attack; haste him as well and that might go up to 156 points of damage. So, if the "he's evil; we won't adventure with him" solution doesn't work, just toss him up against some foes like that fighter/barbarian. Against the low AC of a wild-shaped druid, he can power attack to his heart's content, and eliminate him quickly. For added fun, allow the Complete Warrior/Sword and Fist feat, Close Quarters Combat and give the fighter that and combat reflexes. When the bear-form druid tries to grapple him with improved grab, he'll take another 23-39 points of damage. And when he tries again on the second claw, he'll get hit again. [/QUOTE]
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