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Druid overpowering us all
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<blockquote data-quote="Dark Dragon" data-source="post: 1311530" data-attributes="member: 1115"><p>It seems that the 3.5 druid (along with 3.5 WS) can best a fighter type as soon as he can cast <em>Animal Growth</em> at level 9. The spell now works on a WSed druid, and it works too good, IMO. A level 12 druid fighting as an AGed dire bear WILL tear opponents into pieces. My druid did this with an iron golem and he did it as well with a huge creature with DR 15/adamantine, more than 300 hp and an AC of over 35. Give the druid time to buff himself before a fight (perhaps to summon some animal buddies) and the fighter, ranger, paladin, barbarian can relax and watch.</p><p></p><p>I like the WS version in MotW: The druid gets all senses and specials of the animal, but hps remain unchanged.</p><p></p><p>Currently I play the shifter PrC from MotW, using MotW WS. It's very funny, he's good in defense and scouting (and transporting party members <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> ), but in melee combat he's only moderate. The paladin and the barbarian have better chances to hit and deal more damage, as it should be, IMO.</p></blockquote><p></p>
[QUOTE="Dark Dragon, post: 1311530, member: 1115"] It seems that the 3.5 druid (along with 3.5 WS) can best a fighter type as soon as he can cast [I]Animal Growth[/I] at level 9. The spell now works on a WSed druid, and it works too good, IMO. A level 12 druid fighting as an AGed dire bear WILL tear opponents into pieces. My druid did this with an iron golem and he did it as well with a huge creature with DR 15/adamantine, more than 300 hp and an AC of over 35. Give the druid time to buff himself before a fight (perhaps to summon some animal buddies) and the fighter, ranger, paladin, barbarian can relax and watch. I like the WS version in MotW: The druid gets all senses and specials of the animal, but hps remain unchanged. Currently I play the shifter PrC from MotW, using MotW WS. It's very funny, he's good in defense and scouting (and transporting party members ;) ), but in melee combat he's only moderate. The paladin and the barbarian have better chances to hit and deal more damage, as it should be, IMO. [/QUOTE]
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