Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Million Dollar TTRPG Crowdfunders
Most Anticipated Tabletop RPGs Of The Year
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
ShortQuests -- Pocket Sized Adventures! An all-new collection of digest-sized D&D adventures designed for 1-2 game sessions.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Druid Questions
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Ridley's Cohort" data-source="post: 1838041" data-attributes="member: 545"><p>Based on the core books only...</p><p></p><p>Unless you have most of your combats on open ground on in forests, I find the suggestion that the Druid has the best spell list absolutely preposterous. From my experience, Druid defensive spells are weaker than a Wizard's and a joke compared to the Cleric's. Offense punch is a bit stronger than a Cleric but not necessarily by much -- some Domain spells such as Holy Smite are very very good.</p><p></p><p>To my mind, the "wild card" in the balance equation is wildshaping. It is really not a big deal until the Druid can become Large at 8yh level -- a heavily armored Cleric could easily hold his own against a Druid in Black Bear form. The open question is how much equipment the Druid can used while wildshaped. If the answer is "most" then wildshaping makes the Druid very powerful -- probably too powerful once the PC acquires some nice magic item combos. If the answer is "a little" or "none" then the wildshaped Druid has a big fat glass jaw (low saves and low AC) that makes the character an accident waiting to happen unless wildshape is used very carefully.</p></blockquote><p></p>
[QUOTE="Ridley's Cohort, post: 1838041, member: 545"] Based on the core books only... Unless you have most of your combats on open ground on in forests, I find the suggestion that the Druid has the best spell list absolutely preposterous. From my experience, Druid defensive spells are weaker than a Wizard's and a joke compared to the Cleric's. Offense punch is a bit stronger than a Cleric but not necessarily by much -- some Domain spells such as Holy Smite are very very good. To my mind, the "wild card" in the balance equation is wildshaping. It is really not a big deal until the Druid can become Large at 8yh level -- a heavily armored Cleric could easily hold his own against a Druid in Black Bear form. The open question is how much equipment the Druid can used while wildshaped. If the answer is "most" then wildshaping makes the Druid very powerful -- probably too powerful once the PC acquires some nice magic item combos. If the answer is "a little" or "none" then the wildshaped Druid has a big fat glass jaw (low saves and low AC) that makes the character an accident waiting to happen unless wildshape is used very carefully. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Druid Questions
Top