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Druid that fights in animal form
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<blockquote data-quote="ClockworkNinja" data-source="post: 8000286" data-attributes="member: 6801651"><p>Yes, moon druid is best for fighting while in wild shape. A high-level caster with the "Polymorph" spell can do something similar, but that has drawbacks.</p><p></p><p>Yes, as a druid you should have your Wisdom as high as possible. Dexterity and Constitution are good for backup defense. Stats are less essential for a Moon Druid than for any other class so you have more flexibility with your stats and ASIs/feats than most.</p><p></p><p>Any race that gives a bonus to Wisdom is recommended. The Ghostwise Halfling also has a minor telepathy feature that allows communication while in beast form, but may send up a red flag of "I am a Min-Maxer" (Some DMs do not allow this at all, ask yours beforehand).</p><p></p><p>Multiclassing can work well here. For example the Unarmored Defense features of both Monk and Barbarian works while in beast form (note that they do not stack with each other or the barkskin spell). Also a single level in Life cleric can supercharge your Goodberry spell.</p><p></p><p>The power of your wild shape is dependent on your druid level, so don't go too far astray. Plain Moon Druid is <strong>very</strong> powerful on its own, especially in early levels, though it does start to plateau a bit around lvl 8.</p><p>If you want to be a tank on the front line, I recommend starting with Druid up to level 8 or so, throwing in 1-3 levels of Barbarian for either Bear totem resistance or Zealot damage, then resuming Druid for the rest of your career. (Remember you need Strength of 13 or better to multi barbarian)</p><p></p><p>Armor <em>technically </em>works but you have a bad choice: wear tiger-shaped armor all day in your humanoid form which will prevent spellcasting and look incredibly stupid, especially as a Halfling or Dwarf; or spend 10 minutes at the start of every battle suiting up- unfortunately, enemies may not be willing to wait for you and the wild shape may time out before you are even dressed.</p></blockquote><p></p>
[QUOTE="ClockworkNinja, post: 8000286, member: 6801651"] Yes, moon druid is best for fighting while in wild shape. A high-level caster with the "Polymorph" spell can do something similar, but that has drawbacks. Yes, as a druid you should have your Wisdom as high as possible. Dexterity and Constitution are good for backup defense. Stats are less essential for a Moon Druid than for any other class so you have more flexibility with your stats and ASIs/feats than most. Any race that gives a bonus to Wisdom is recommended. The Ghostwise Halfling also has a minor telepathy feature that allows communication while in beast form, but may send up a red flag of "I am a Min-Maxer" (Some DMs do not allow this at all, ask yours beforehand). Multiclassing can work well here. For example the Unarmored Defense features of both Monk and Barbarian works while in beast form (note that they do not stack with each other or the barkskin spell). Also a single level in Life cleric can supercharge your Goodberry spell. The power of your wild shape is dependent on your druid level, so don't go too far astray. Plain Moon Druid is [B]very[/B] powerful on its own, especially in early levels, though it does start to plateau a bit around lvl 8. If you want to be a tank on the front line, I recommend starting with Druid up to level 8 or so, throwing in 1-3 levels of Barbarian for either Bear totem resistance or Zealot damage, then resuming Druid for the rest of your career. (Remember you need Strength of 13 or better to multi barbarian) Armor [I]technically [/I]works but you have a bad choice: wear tiger-shaped armor all day in your humanoid form which will prevent spellcasting and look incredibly stupid, especially as a Halfling or Dwarf; or spend 10 minutes at the start of every battle suiting up- unfortunately, enemies may not be willing to wait for you and the wild shape may time out before you are even dressed. [/QUOTE]
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