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Druid vs. Paladin - March Madness 2024 - Final Round!
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<blockquote data-quote="GuardianLurker" data-source="post: 9306910" data-attributes="member: 786"><p>"Faith Bonus"? The other three have obvious mappings. Is "Faith Bonus" the saves bonus?</p><p></p><p>Also, re: the combat self-sufficiency design:</p><p>Yes-ish and No-ish. You don't want a class that doesn't need anyone-else, that can do everything. On the other hand when your class can't contribute meaningfully to a pillar (combat, exploration, social) that part of the game is inherently boring for the player involved. (This isn't necessarily against their desires, but that's a different thing.) Combat is problematic because so many players want to be able to contribute directly to it. So there's a sweetspot between "Do Everything" and "Do Nothing". It's hard to find.</p><p></p><p>Arguably, the 3.x Bard did NOT find it, and was perilously close to do nothing in combat. "Yay. Team. Go. Team. Yay." is a combat quote from when one of my players was running an epic-level(!) bard. OTOH, outside of combat, the bard was a Diplomonster. "If the party would just shut up, I could get these {hostile, in-combat] NPCs to Help Us." is also a near quote.</p><p></p><p>How much should one class depend on another? How much redundancy is acceptable?</p></blockquote><p></p>
[QUOTE="GuardianLurker, post: 9306910, member: 786"] "Faith Bonus"? The other three have obvious mappings. Is "Faith Bonus" the saves bonus? Also, re: the combat self-sufficiency design: Yes-ish and No-ish. You don't want a class that doesn't need anyone-else, that can do everything. On the other hand when your class can't contribute meaningfully to a pillar (combat, exploration, social) that part of the game is inherently boring for the player involved. (This isn't necessarily against their desires, but that's a different thing.) Combat is problematic because so many players want to be able to contribute directly to it. So there's a sweetspot between "Do Everything" and "Do Nothing". It's hard to find. Arguably, the 3.x Bard did NOT find it, and was perilously close to do nothing in combat. "Yay. Team. Go. Team. Yay." is a combat quote from when one of my players was running an epic-level(!) bard. OTOH, outside of combat, the bard was a Diplomonster. "If the party would just shut up, I could get these {hostile, in-combat] NPCs to Help Us." is also a near quote. How much should one class depend on another? How much redundancy is acceptable? [/QUOTE]
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