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General Tabletop Discussion
*Pathfinder & Starfinder
Druid/Warshaper no spell varient
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<blockquote data-quote="Phasics" data-source="post: 3060850" data-attributes="member: 38866"><p>Hi All</p><p></p><p>just wanted some advice on making a straightup shapeshifter melee fighter. This will deviate from RAW unfortunalty but alas I havent found any other way of doing it.</p><p></p><p>Put Simply</p><p></p><p>Druid Shapeshiter from PHB II and some number of warshaper levels.</p><p>Remove all druid spellcasting abilites and perhaps even all nature based class features</p><p></p><p>Now that takes out a mighty big chunk of a druids power so I need to balence it back up again by enchancing some of the melee aspects.</p><p></p><p>Possible options</p><p>Warshaper allowed with lower BAB maybe +2 or +3</p><p>AND/OR</p><p>Warshaper ability to grow and use extra limbs and increase exiting ones by one step i.e. a bit more flexible to a maximum of 4-5 attacks in a full round attack regardless of number of limbs</p><p>OR</p><p>Warshaper levels merge with druid levels i.e. would get the 5 warshaper levels starting at druid level 7 and finihsing at druid level 11. so end up with 20 druid levels maxed.</p><p>AND/OR</p><p>At some druid level char can increase or decesase size of any form by 1 step</p><p></p><p>Thus spell casting versatility traded for melee ability. now how much melee ability is the question I figure damage potential in line(maybe bit lower since forms other size and flying options) with a Fighter of the same level with full enchanted equipment for that level would be reasonable.</p><p></p><p>Thoughts ?</p><p>Cheers</p></blockquote><p></p>
[QUOTE="Phasics, post: 3060850, member: 38866"] Hi All just wanted some advice on making a straightup shapeshifter melee fighter. This will deviate from RAW unfortunalty but alas I havent found any other way of doing it. Put Simply Druid Shapeshiter from PHB II and some number of warshaper levels. Remove all druid spellcasting abilites and perhaps even all nature based class features Now that takes out a mighty big chunk of a druids power so I need to balence it back up again by enchancing some of the melee aspects. Possible options Warshaper allowed with lower BAB maybe +2 or +3 AND/OR Warshaper ability to grow and use extra limbs and increase exiting ones by one step i.e. a bit more flexible to a maximum of 4-5 attacks in a full round attack regardless of number of limbs OR Warshaper levels merge with druid levels i.e. would get the 5 warshaper levels starting at druid level 7 and finihsing at druid level 11. so end up with 20 druid levels maxed. AND/OR At some druid level char can increase or decesase size of any form by 1 step Thus spell casting versatility traded for melee ability. now how much melee ability is the question I figure damage potential in line(maybe bit lower since forms other size and flying options) with a Fighter of the same level with full enchanted equipment for that level would be reasonable. Thoughts ? Cheers [/QUOTE]
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Druid/Warshaper no spell varient
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