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General Tabletop Discussion
*Pathfinder & Starfinder
Druids and heavy armor
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<blockquote data-quote="Matt_Rourke" data-source="post: 3058341" data-attributes="member: 44644"><p>While developing some armors for a new metal-restricted campaign setting I'm working on, I came across a problem. The class restriction for druids and armor is: "Druids are proficient with light and medium armor but are prohibited from wearing metal armor; thus, they may wear only padded, leather, or hide armor."</p><p></p><p>In the environment I am creating, there is heavy armor made of the carapace of giant insects. This is not metal, and therefore wouldn't interfere with the druid's spiritual oaths against wearing metal armor, and it is a form of hide - not of a mammal, per se, but of an insect.</p><p></p><p>My problem is that I don't want to overbalance the druid class by allowing them to have heavy armor - otherwise, I'm sure I'd have players wanting to run around as chitinous beetle tank druids. What's worse, I can't think of any reason based on strict interpretation of the rules why natural, heavy armor would be restricted.</p><p></p><p>On a related note, I was toying around with the idea of crystalline heavy armor - and the best I could come up with for denying druids access would be to house-rule it so that druids couldn't just not wear metal, but couldn't wear inorganic armor. Still, this doesn't rule out the use of organic insect chitin.</p><p></p><p>I know the easy answer is to say "don't even introduce heavy chitin or crystal armor!" but it is an important point for fighters/paladins, since this environment has no metal at all.</p><p></p><p>Has this ever come up before? If so, how was it resolved? If not, any ideas?</p></blockquote><p></p>
[QUOTE="Matt_Rourke, post: 3058341, member: 44644"] While developing some armors for a new metal-restricted campaign setting I'm working on, I came across a problem. The class restriction for druids and armor is: "Druids are proficient with light and medium armor but are prohibited from wearing metal armor; thus, they may wear only padded, leather, or hide armor." In the environment I am creating, there is heavy armor made of the carapace of giant insects. This is not metal, and therefore wouldn't interfere with the druid's spiritual oaths against wearing metal armor, and it is a form of hide - not of a mammal, per se, but of an insect. My problem is that I don't want to overbalance the druid class by allowing them to have heavy armor - otherwise, I'm sure I'd have players wanting to run around as chitinous beetle tank druids. What's worse, I can't think of any reason based on strict interpretation of the rules why natural, heavy armor would be restricted. On a related note, I was toying around with the idea of crystalline heavy armor - and the best I could come up with for denying druids access would be to house-rule it so that druids couldn't just not wear metal, but couldn't wear inorganic armor. Still, this doesn't rule out the use of organic insect chitin. I know the easy answer is to say "don't even introduce heavy chitin or crystal armor!" but it is an important point for fighters/paladins, since this environment has no metal at all. Has this ever come up before? If so, how was it resolved? If not, any ideas? [/QUOTE]
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Druids and heavy armor
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