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Druids and metal armor
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<blockquote data-quote="The Grassy Gnoll" data-source="post: 6492981" data-attributes="member: 6788652"><p>If a Druid harnesses and keeps in balance the four elements - Air, Water, Earth, Fire - why is the thought of rock armour anathema? Organic/inorganic may be a poor way for me to have expressed my point. Instead, consider that Rock would be part of the element of Earth. In its natural state. </p><p>Precious metals - gold and silver - and jewels are likewise simply minerals. Cut and polished, but again part of the element of Earth. They can be basically dug up.</p><p>Metal -steel, bronze, etc - is forged. They don't exist in nature and have to be created. The minerals/carbon (Earth) are taken and melted down (Fire) in a furnace itself created and manufactured rather than grown, the furnace is fed artificially by Air through bellows and then cooled in Water. The end result -steel - being a creation not of nature but man-made in the most absolute sense, a something new, a transformed product of man's/dwarf's/etc mastery over all the elements, rather than their collaboration with them.</p><p>Thus, while Druids may use metal objects, as useful tools and decoration (see: harvesting mistletoe with sickles and wearing gold torcs IRL), they feel that to clothe oneself in such apparel would be to distance oneself from the Source too far. Leather is treated hides, but remains essentially just a hardened version of itself rather than being something new. </p><p>That's the "lore" I go with, and it works for me, 'cause to me, Druids are built that way and it makes sense to have that limitation. In the same way it makes sense to me that a very zealous warrior in service to a lawful evil deity can be a Paladin (see Darth Vader, who could qualify) - remember, to them, they're the good guys. But if it doesn't work for you, that's cool. Your game is your game. I don't agree the mechanics are broken but I guess if you do, that's your view and it's just as valid as mine is in my game as yours is for your game.</p><p>Now, where's that tree, it looked like it needed a hug...</p></blockquote><p></p>
[QUOTE="The Grassy Gnoll, post: 6492981, member: 6788652"] If a Druid harnesses and keeps in balance the four elements - Air, Water, Earth, Fire - why is the thought of rock armour anathema? Organic/inorganic may be a poor way for me to have expressed my point. Instead, consider that Rock would be part of the element of Earth. In its natural state. Precious metals - gold and silver - and jewels are likewise simply minerals. Cut and polished, but again part of the element of Earth. They can be basically dug up. Metal -steel, bronze, etc - is forged. They don't exist in nature and have to be created. The minerals/carbon (Earth) are taken and melted down (Fire) in a furnace itself created and manufactured rather than grown, the furnace is fed artificially by Air through bellows and then cooled in Water. The end result -steel - being a creation not of nature but man-made in the most absolute sense, a something new, a transformed product of man's/dwarf's/etc mastery over all the elements, rather than their collaboration with them. Thus, while Druids may use metal objects, as useful tools and decoration (see: harvesting mistletoe with sickles and wearing gold torcs IRL), they feel that to clothe oneself in such apparel would be to distance oneself from the Source too far. Leather is treated hides, but remains essentially just a hardened version of itself rather than being something new. That's the "lore" I go with, and it works for me, 'cause to me, Druids are built that way and it makes sense to have that limitation. In the same way it makes sense to me that a very zealous warrior in service to a lawful evil deity can be a Paladin (see Darth Vader, who could qualify) - remember, to them, they're the good guys. But if it doesn't work for you, that's cool. Your game is your game. I don't agree the mechanics are broken but I guess if you do, that's your view and it's just as valid as mine is in my game as yours is for your game. Now, where's that tree, it looked like it needed a hug... [/QUOTE]
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