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Druids as alienists?
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<blockquote data-quote="Adrienne" data-source="post: 1422573" data-attributes="member: 12556"><p>Argh, I typed up my rough draft and formatted it for the forum, and then my post was eaten. Here's the rough draft (made before I saw the post about druids and metamagic--I might ask the player whether she'd prefer metamagic feats instead of the "Mark of" bits I added).</p><p></p><p>-----</p><p></p><p>Servant of the Elder Forest</p><p></p><p>Hit Die: d4</p><p></p><p>Requirements</p><p>To qualify to become a servant of the elder forest, a character must fulfill all the </p><p>following criteria.</p><p></p><p>Knowledge (Nature): 8 ranks.</p><p>Knowledge (The Planes): 8 ranks.</p><p>Feat: Alertness</p><p>Spells: Ability to cast at least one Divination spell an dat least one summoning spell</p><p>of 3rd level or higher.</p><p>Special: Prior contact with a servant of the elder forest or a pseudonatural creature.</p><p></p><p>Class Skills</p><p>Concentration (Con), Gather Information (Cha), Handle Animal (Cha), Knowledge (Int), </p><p>Listen (Wis), Profession (Wis), Scry (Int), Speak Language, Spellcraft (Int), Spot </p><p>(Wis), and Survival (Wis).</p><p></p><p>Skill Points at Each Level: 2 + Int modifier.</p><p></p><p></p><p>C. Lev. BAB Fort Ref Will Special Spells per Day</p><p>1st +0 +0 +0 +2 Summon alien +1 lev. of exist. class</p><p>2nd +1 +0 +0 +3 Alien blessing +1 lev. of exist. class</p><p>3rd +1 +1 +1 +3 Mark of the supplicant +1 lev. of exist. class</p><p>4th +2 +1 +1 +4 Mad certainty +1 lev. of exist. class</p><p>5th +2 +1 +1 +4 Pseudonatural companion +1 lev. of exist. class</p><p>6th +3 +2 +2 +5 Extra summoning +1 lev. of exist. class</p><p>7th +3 +2 +2 +5 Mark of the chosen +1 lev. of exist. class</p><p>8th +4 +2 +2 +6 Insane certainty +1 lev. of exist. class</p><p>9th +4 +3 +3 +6 Timeless secret +1 lev. of exist. class</p><p>10th +5 +3 +3 +7 Transendence +1 lev. of exist. class</p><p></p><p></p><p>Class Features</p><p>All the following are class features of the servant of the elder forest prestige class.</p><p></p><p>Weapon and Armor Proficiency: Servants of the elder forest gain no additional </p><p>proficiency in any weapon or armor.</p><p></p><p>Spells per Day: When a new servant of the elder forest level is gained, the character </p><p>gains new spells per day as if he had also gained a level in a spellcasting class he </p><p>belonged to before adding the prestige class. She does not, however, gain any other </p><p>benefit a character of that class would have gained (improved chance of controlling or</p><p>rebuking undead, metamagic or item creation feats, hit points beyond those he receives </p><p>from the prestige class, and so on), except for an incresed effective level of </p><p>spellcasting. If a character had more than one spellcasting class before becoming a </p><p>servant of the elder forest, she must decide to which class she adds each level of </p><p>servant of the elder forest for purposes of determining spells each day.</p><p></p><p>Summon Alien (Sp): When a servant of the elder forest casts any summon spell, she </p><p>summons a "pseudonatural" version of a creature chosen from the appropriate list on page</p><p>287 or 288 of the Player's Handbook. For example, by casting summon nature's ally VI, </p><p>she could summon a pseudonatural dire bear. This adds the pseudonatural template (from </p><p>page 47 of Tome and Blood) to the summoned creature. If the selected creature would </p><p>normally be celestial or fiendish, the pseudonatural template replaces that template.</p><p></p><p>Alien Blessing: An alienist applies a +1 insight bonus on all saving throws, but she</p><p>permanently loses 2 points of Charisma.</p><p></p><p>Mark of the Supplicant: At 3rd level, when the servant of the elder forest takes an </p><p>alternate form (such as a druid's wild shape or through a polymorph spell) he can choose</p><p>for the alternate form to have a grotesque, disturbing appearance. Enemies receive a -1</p><p>morale penalty to their attack rolls when attacking the servant of the elder forest in</p><p>this alternate form.</p><p></p><p>Mad Certainty: At 4th level, the servant of the elder forest's mad certainty in the</p><p>power of entities beyond the reach of normal space and time lend her an unnatural </p><p>fortitude. She gains an additional 3 hit points as though from the Toughness feat. </p><p>However, constantly dwelling on such beings is mentally corrosive, and the servant of </p><p>the elder forest's mind begins to fracture. She develops a phobia against a specific </p><p>kind of creature, suffering a -2 penalty to saving throws, attack rolls, and </p><p>Charisma-based skill and ability checks in regard to these creatures. The selected </p><p>creature gains a +2 morale modifier to AC and saving throws against the phobic servant </p><p>of the elder forest. The DM determines the creature feared. </p><p></p><p>Pseudonatural Companion: On reaching 5th level the servant of the elder forest's animal</p><p>companion, if any, gains the pseudonatural template (see Tome and Blood page 47) in </p><p>addition to the powers and abilities normal for a familiar of the appropriate level. </p><p>This does not replace the animal companion--the original slowly takes on pseudonatural</p><p>aspects, which become fully active at this point. From this point on, newly gained </p><p>animal companions already possess the pseudonatural template.</p><p></p><p>Extra Summoning: From 6th level on, the servant of the elder forest gains one extra </p><p>spell slot at her highest spell level. This slot can only be used for a summon nature's</p><p>ally spell. As the servant of the elder forest becomes able to cast higher-level </p><p>spells, the extra slot migrates up to the new highest level.</p><p></p><p>Mark of the Chosen: When the servant of the elder forest takes a grotesque alternate </p><p>form (see Mark of the Supplicant, above), she gains damage reduction 10/magic, </p><p>electricity and acid reistance 20, and SR 25 while in the alternate form. </p><p></p><p>Insane Certainty: At 8th level, the servant of the elder forest's mad certainty </p><p>crystallizes into a truly chilling mania. She gains an additional 3 hit points as </p><p>though from the Toughness feat, but her phobia likewise intensifies. All penalities and</p><p>bonuses listed under Mad Certainty for the selected creature increase to -6/+6.</p><p></p><p>Timeless Body: At 9th level, the servant of the elder forest learns the secret of </p><p>perpetual youth. She no longer suffers ability penalties for aging and cannot be </p><p>magically aged (see Table 6-5: Aging Effects on page 109 of the Player's Handbook).</p><p>Any penalties she may have already suffered, however, remain in place. Bonuses still </p><p>accrue, but the servant of the elder forest is stolen away by horrible entities when her</p><p>time is up, and she is never seen again.</p><p></p><p>Transcendence (Su): At 10th level, the servant of the elder forest, through long </p><p>association with alien entities and intense study of insane secrets, transcends her </p><p>mortal form and becomes an alien creature. Her type changes to "outsider," which means</p><p>(among other things) that she is no longer affected by spells that specifically target </p><p>humanoids, such as charm person, but she can be hedged out by a magic circle against her</p><p>alignment. Additionally, the servant of the elder forest gains damage reduction </p><p>20/magic and electricity resistance 20.</p><p></p><p>Upon achieving transcendence, the servant of the elder forest's appearance undergoes a </p><p>minor physical change, usually growing a small tentacle or other strange addition or </p><p>substitution, such as an extra appendage, organ, eye, or enigmatic lump. The servant of</p><p>the elder forest can hide this abnormality in a robe or hood, but the alien growth is </p><p>not under the servant of the elder forest's control and sometimes moves, twitches, </p><p>opens, or otherwise animates of its own accord. </p><p></p><p>Anyone who shares the servant of the elder forest's predilection for supplication to the</p><p>Far Realms immediately recignizes her transcendent nature, and she gains a +2 </p><p>circumstance modifier on all Charisma-based skill and ability checks when interacting </p><p>with such beings. She gains a +2 circumstance modifier on Intimidation checks against </p><p>all other creatures to whom she reveals her abnormal nature.</p><p></p><p>-----</p><p></p><p>Comments are quite welcome, of course, especially on the Mark of the Supplicant and Mark of the Chosen features. They're an adaptation of the pseudonatural template intended for the druid's wild shape, but I'm not sure how balanced they are.</p><p></p><p></p><p>-Adrienne</p></blockquote><p></p>
[QUOTE="Adrienne, post: 1422573, member: 12556"] Argh, I typed up my rough draft and formatted it for the forum, and then my post was eaten. Here's the rough draft (made before I saw the post about druids and metamagic--I might ask the player whether she'd prefer metamagic feats instead of the "Mark of" bits I added). ----- Servant of the Elder Forest Hit Die: d4 Requirements To qualify to become a servant of the elder forest, a character must fulfill all the following criteria. Knowledge (Nature): 8 ranks. Knowledge (The Planes): 8 ranks. Feat: Alertness Spells: Ability to cast at least one Divination spell an dat least one summoning spell of 3rd level or higher. Special: Prior contact with a servant of the elder forest or a pseudonatural creature. Class Skills Concentration (Con), Gather Information (Cha), Handle Animal (Cha), Knowledge (Int), Listen (Wis), Profession (Wis), Scry (Int), Speak Language, Spellcraft (Int), Spot (Wis), and Survival (Wis). Skill Points at Each Level: 2 + Int modifier. C. Lev. BAB Fort Ref Will Special Spells per Day 1st +0 +0 +0 +2 Summon alien +1 lev. of exist. class 2nd +1 +0 +0 +3 Alien blessing +1 lev. of exist. class 3rd +1 +1 +1 +3 Mark of the supplicant +1 lev. of exist. class 4th +2 +1 +1 +4 Mad certainty +1 lev. of exist. class 5th +2 +1 +1 +4 Pseudonatural companion +1 lev. of exist. class 6th +3 +2 +2 +5 Extra summoning +1 lev. of exist. class 7th +3 +2 +2 +5 Mark of the chosen +1 lev. of exist. class 8th +4 +2 +2 +6 Insane certainty +1 lev. of exist. class 9th +4 +3 +3 +6 Timeless secret +1 lev. of exist. class 10th +5 +3 +3 +7 Transendence +1 lev. of exist. class Class Features All the following are class features of the servant of the elder forest prestige class. Weapon and Armor Proficiency: Servants of the elder forest gain no additional proficiency in any weapon or armor. Spells per Day: When a new servant of the elder forest level is gained, the character gains new spells per day as if he had also gained a level in a spellcasting class he belonged to before adding the prestige class. She does not, however, gain any other benefit a character of that class would have gained (improved chance of controlling or rebuking undead, metamagic or item creation feats, hit points beyond those he receives from the prestige class, and so on), except for an incresed effective level of spellcasting. If a character had more than one spellcasting class before becoming a servant of the elder forest, she must decide to which class she adds each level of servant of the elder forest for purposes of determining spells each day. Summon Alien (Sp): When a servant of the elder forest casts any summon spell, she summons a "pseudonatural" version of a creature chosen from the appropriate list on page 287 or 288 of the Player's Handbook. For example, by casting summon nature's ally VI, she could summon a pseudonatural dire bear. This adds the pseudonatural template (from page 47 of Tome and Blood) to the summoned creature. If the selected creature would normally be celestial or fiendish, the pseudonatural template replaces that template. Alien Blessing: An alienist applies a +1 insight bonus on all saving throws, but she permanently loses 2 points of Charisma. Mark of the Supplicant: At 3rd level, when the servant of the elder forest takes an alternate form (such as a druid's wild shape or through a polymorph spell) he can choose for the alternate form to have a grotesque, disturbing appearance. Enemies receive a -1 morale penalty to their attack rolls when attacking the servant of the elder forest in this alternate form. Mad Certainty: At 4th level, the servant of the elder forest's mad certainty in the power of entities beyond the reach of normal space and time lend her an unnatural fortitude. She gains an additional 3 hit points as though from the Toughness feat. However, constantly dwelling on such beings is mentally corrosive, and the servant of the elder forest's mind begins to fracture. She develops a phobia against a specific kind of creature, suffering a -2 penalty to saving throws, attack rolls, and Charisma-based skill and ability checks in regard to these creatures. The selected creature gains a +2 morale modifier to AC and saving throws against the phobic servant of the elder forest. The DM determines the creature feared. Pseudonatural Companion: On reaching 5th level the servant of the elder forest's animal companion, if any, gains the pseudonatural template (see Tome and Blood page 47) in addition to the powers and abilities normal for a familiar of the appropriate level. This does not replace the animal companion--the original slowly takes on pseudonatural aspects, which become fully active at this point. From this point on, newly gained animal companions already possess the pseudonatural template. Extra Summoning: From 6th level on, the servant of the elder forest gains one extra spell slot at her highest spell level. This slot can only be used for a summon nature's ally spell. As the servant of the elder forest becomes able to cast higher-level spells, the extra slot migrates up to the new highest level. Mark of the Chosen: When the servant of the elder forest takes a grotesque alternate form (see Mark of the Supplicant, above), she gains damage reduction 10/magic, electricity and acid reistance 20, and SR 25 while in the alternate form. Insane Certainty: At 8th level, the servant of the elder forest's mad certainty crystallizes into a truly chilling mania. She gains an additional 3 hit points as though from the Toughness feat, but her phobia likewise intensifies. All penalities and bonuses listed under Mad Certainty for the selected creature increase to -6/+6. Timeless Body: At 9th level, the servant of the elder forest learns the secret of perpetual youth. She no longer suffers ability penalties for aging and cannot be magically aged (see Table 6-5: Aging Effects on page 109 of the Player's Handbook). Any penalties she may have already suffered, however, remain in place. Bonuses still accrue, but the servant of the elder forest is stolen away by horrible entities when her time is up, and she is never seen again. Transcendence (Su): At 10th level, the servant of the elder forest, through long association with alien entities and intense study of insane secrets, transcends her mortal form and becomes an alien creature. Her type changes to "outsider," which means (among other things) that she is no longer affected by spells that specifically target humanoids, such as charm person, but she can be hedged out by a magic circle against her alignment. Additionally, the servant of the elder forest gains damage reduction 20/magic and electricity resistance 20. Upon achieving transcendence, the servant of the elder forest's appearance undergoes a minor physical change, usually growing a small tentacle or other strange addition or substitution, such as an extra appendage, organ, eye, or enigmatic lump. The servant of the elder forest can hide this abnormality in a robe or hood, but the alien growth is not under the servant of the elder forest's control and sometimes moves, twitches, opens, or otherwise animates of its own accord. Anyone who shares the servant of the elder forest's predilection for supplication to the Far Realms immediately recignizes her transcendent nature, and she gains a +2 circumstance modifier on all Charisma-based skill and ability checks when interacting with such beings. She gains a +2 circumstance modifier on Intimidation checks against all other creatures to whom she reveals her abnormal nature. ----- Comments are quite welcome, of course, especially on the Mark of the Supplicant and Mark of the Chosen features. They're an adaptation of the pseudonatural template intended for the druid's wild shape, but I'm not sure how balanced they are. -Adrienne [/QUOTE]
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