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Druids as the only Healers?
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<blockquote data-quote="drothgery" data-source="post: 3364700" data-attributes="member: 360"><p>Resricting healing spells to Druids means that </p><p></p><p>1 - Far fewer people can cast cure spells (bards, clerics, paladins and rangers lose the spells in a PHB-only game; adepts from the DMG also lose the spells, and a lot of non-core classes), even though there will probably be far more druids than in a standard gameworld</p><p></p><p>2 - Druids will be less able to use non-cure spells (they don't spontaneously cure, so if they want a cure spell, they have to prepare it); they'll have little choice but to rely on melee (and wildshape) in combat, rather than spells</p><p></p><p>3 - The typical no-cleric party strategy of relying on wands for healing is not going to work anywhere near as well, if at all; no one but druids has Cure Spells on their list, so non-druids using wands of cure spells have to do it via the Use Magic Device skill.</p><p></p><p>4 - In a campaign world with standard assumptions, druids are even less likely than clerics to take item creation feats. Potions, and, especially, wands of healing spells are far harder to acquire, and more expensive.</p></blockquote><p></p>
[QUOTE="drothgery, post: 3364700, member: 360"] Resricting healing spells to Druids means that 1 - Far fewer people can cast cure spells (bards, clerics, paladins and rangers lose the spells in a PHB-only game; adepts from the DMG also lose the spells, and a lot of non-core classes), even though there will probably be far more druids than in a standard gameworld 2 - Druids will be less able to use non-cure spells (they don't spontaneously cure, so if they want a cure spell, they have to prepare it); they'll have little choice but to rely on melee (and wildshape) in combat, rather than spells 3 - The typical no-cleric party strategy of relying on wands for healing is not going to work anywhere near as well, if at all; no one but druids has Cure Spells on their list, so non-druids using wands of cure spells have to do it via the Use Magic Device skill. 4 - In a campaign world with standard assumptions, druids are even less likely than clerics to take item creation feats. Potions, and, especially, wands of healing spells are far harder to acquire, and more expensive. [/QUOTE]
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Druids as the only Healers?
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