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General Tabletop Discussion
Level Up: Advanced 5th Edition (A5E)
Druids, Great Clubs weapon proficiency or not, and the Shillelagh cantrip
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<blockquote data-quote="Tessarael" data-source="post: 9624238" data-attributes="member: 12909"><p>The <a href="https://a5e.tools/rules/druid-class" target="_blank">A5E Druid class</a> lists clubs as a weapon proficiency. I first read that as implying that they are proficient in both Club and Great Club. Likewise, the <a href="https://a5e.tools/spell/shillelagh" target="_blank">Shillelagh cantrip</a> specifies club or quarterstaff. Further searching around on the web suggests that this specifically means "club", and not "great club", though a lot of this discussion pertains to 3E D&D. 2014 5E D&D and A5E are pretty consistent as far as the rules are written for this, and there's no D&D Sage Advice that I found specifying one way or the other.</p><p></p><p>The <a href="https://5e.tools/classes.html#druid_xphb" target="_blank">2024 5E D&D Druid</a> specifies simple weapons for their weapon proficiencies, which includes proficiency in Greatclub. Nevertheless, the 2024 D&D <a href="https://5e.tools/spells.html#shillelagh_xphb" target="_blank">Shillelagh cantrip</a> specifies club, so that same restriction may still apply.</p><p></p><p>I think this is mostly a flavor issue, except when the Druid needs to do something else with their bonus action other than cast the Shillelagh cantrip. Game balance-wise it doesn't hurt to allow it, given that a Strength-based Druid is still a sub par choice, and say a Druid wild-shaped Ape whacking with a Greatclub is still better off using Shillelagh in most cases.</p><p></p><p>Thoughts? Has this come up in your campaign if you have a Druid? How do you interpret the rules as written (RAW) in this case, and what do you allow?</p></blockquote><p></p>
[QUOTE="Tessarael, post: 9624238, member: 12909"] The [URL='https://a5e.tools/rules/druid-class']A5E Druid class[/URL] lists clubs as a weapon proficiency. I first read that as implying that they are proficient in both Club and Great Club. Likewise, the [URL='https://a5e.tools/spell/shillelagh']Shillelagh cantrip[/URL] specifies club or quarterstaff. Further searching around on the web suggests that this specifically means "club", and not "great club", though a lot of this discussion pertains to 3E D&D. 2014 5E D&D and A5E are pretty consistent as far as the rules are written for this, and there's no D&D Sage Advice that I found specifying one way or the other. The [URL='https://5e.tools/classes.html#druid_xphb']2024 5E D&D Druid[/URL] specifies simple weapons for their weapon proficiencies, which includes proficiency in Greatclub. Nevertheless, the 2024 D&D [URL='https://5e.tools/spells.html#shillelagh_xphb']Shillelagh cantrip[/URL] specifies club, so that same restriction may still apply. I think this is mostly a flavor issue, except when the Druid needs to do something else with their bonus action other than cast the Shillelagh cantrip. Game balance-wise it doesn't hurt to allow it, given that a Strength-based Druid is still a sub par choice, and say a Druid wild-shaped Ape whacking with a Greatclub is still better off using Shillelagh in most cases. Thoughts? Has this come up in your campaign if you have a Druid? How do you interpret the rules as written (RAW) in this case, and what do you allow? [/QUOTE]
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Level Up: Advanced 5th Edition (A5E)
Druids, Great Clubs weapon proficiency or not, and the Shillelagh cantrip
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