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Druids in 4E
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<blockquote data-quote="Cadfan" data-source="post: 3891042" data-attributes="member: 40961"><p>I've always liked the idea of druids.</p><p></p><p>I've never liked the implementation. They're basically two, maybe three classes rolled into one these days.</p><p></p><p>Were I running things, the unfortunate druids would get sacrificed beneath their own standing stones. From the ashes, I'd build:</p><p></p><p>1) A class which fits the "sage of the old ways" vibe you get from a druid who mostly casts spells, and maybe fights in combat with a sickle once in a while. </p><p>2) A class which shifts into animal shapes, and focuses on this as its core combat technique.</p><p></p><p>Any shifting the first class would get would be non combat related. For example, instead of casting "fly" like a wizard, the class would transform itself and its allies into birds.</p><p></p><p>The second class wouldn't get spells. I might give it invocations, though. Magical semi-permanent boosts that synergize with its animal forms. That's just one of the mechanical ways to accomplish that goal, but its one I rather like.</p></blockquote><p></p>
[QUOTE="Cadfan, post: 3891042, member: 40961"] I've always liked the idea of druids. I've never liked the implementation. They're basically two, maybe three classes rolled into one these days. Were I running things, the unfortunate druids would get sacrificed beneath their own standing stones. From the ashes, I'd build: 1) A class which fits the "sage of the old ways" vibe you get from a druid who mostly casts spells, and maybe fights in combat with a sickle once in a while. 2) A class which shifts into animal shapes, and focuses on this as its core combat technique. Any shifting the first class would get would be non combat related. For example, instead of casting "fly" like a wizard, the class would transform itself and its allies into birds. The second class wouldn't get spells. I might give it invocations, though. Magical semi-permanent boosts that synergize with its animal forms. That's just one of the mechanical ways to accomplish that goal, but its one I rather like. [/QUOTE]
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