Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Druids, 'Keepin it Real'
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Skald" data-source="post: 30320" data-attributes="member: 1601"><p>I once ran a game where the druids could be Neutral Good, True Neutral, or Neutral Evil. The trick there was that the druids represented every spectrum found in nature... the good nurturing aspects (Neutral Good), the destructive elements (Neutral Evil), and that which balanced them altogether in harmony (True Neutral).</p><p></p><p>The True Neutral Druids were the parent hierophants that kept the Neutral Good and Neutral Evil druids in balance. Although all druids were essentially healers, the Neutral Good ones generally performed these acts. When nature was under violation, it was the Neutral Evil druids who came to the fore.</p><p></p><p>If political matters were in order, it was the True Neutral druids who spoke on behalf of Nature Herself, and they had the clout to keep both the Good and Evil druids in line, especially since they all worshipped the same Goddess.</p><p></p><p>This setup worked quite well for the game I was running. The presence of more civilized clerics didn't interfere with the druidic orders, and they did happen to compliment each other quite well. There was one Neutral Good druid in the party who did warn the other players not to overhunt an area for food, lest her brothers and sisters in the "Evil" order take their vengeance. The idea that the good and evil aspects of nature and the druids worked together brought a kind of respect for the druids in the campaign.</p></blockquote><p></p>
[QUOTE="Skald, post: 30320, member: 1601"] I once ran a game where the druids could be Neutral Good, True Neutral, or Neutral Evil. The trick there was that the druids represented every spectrum found in nature... the good nurturing aspects (Neutral Good), the destructive elements (Neutral Evil), and that which balanced them altogether in harmony (True Neutral). The True Neutral Druids were the parent hierophants that kept the Neutral Good and Neutral Evil druids in balance. Although all druids were essentially healers, the Neutral Good ones generally performed these acts. When nature was under violation, it was the Neutral Evil druids who came to the fore. If political matters were in order, it was the True Neutral druids who spoke on behalf of Nature Herself, and they had the clout to keep both the Good and Evil druids in line, especially since they all worshipped the same Goddess. This setup worked quite well for the game I was running. The presence of more civilized clerics didn't interfere with the druidic orders, and they did happen to compliment each other quite well. There was one Neutral Good druid in the party who did warn the other players not to overhunt an area for food, lest her brothers and sisters in the "Evil" order take their vengeance. The idea that the good and evil aspects of nature and the druids worked together brought a kind of respect for the druids in the campaign. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Druids, 'Keepin it Real'
Top