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Druids + necromancy: Help me make it make sense!
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<blockquote data-quote="BlackSeed_Vash" data-source="post: 6556760" data-attributes="member: 33580"><p>Personally I would add something a little home-brewed to get the desired effect. Best I can think of is as follows:</p><p></p><p>The druids gained access to an extremely rare vine from the negative energy plane. While it is still a plant, it can be harmed by positive energy and healed by negative energy. As part of the reanimation process, a small cutting of a mature vine is placed in the chest cavity of the corpse. After completing a special ritual, the cutting grows to an immature state, growing through and around the flesh of its vessel. All animated corpses start off like zombies, but as time passes, they eventually become like skeletons. Due to the nature of the ritual, all participants are capable of giving commands that fall in line with your standard zombie/skeleton commands. Downside, this process does not give direct access to higher tier undead. Upside, not only do you now have unique "undead", but after a while it's not that difficult a mental leap from these "undead" to the real thing.</p><p></p><p>Hell, I'd take the process one step farther and have a fully matured vine destroys its vessel, plant themselves in the ground and provide a desecration aura that affects both the undead and the "undead". In addition, the new mature plant adds another source for the druids to make even more "undead".</p></blockquote><p></p>
[QUOTE="BlackSeed_Vash, post: 6556760, member: 33580"] Personally I would add something a little home-brewed to get the desired effect. Best I can think of is as follows: The druids gained access to an extremely rare vine from the negative energy plane. While it is still a plant, it can be harmed by positive energy and healed by negative energy. As part of the reanimation process, a small cutting of a mature vine is placed in the chest cavity of the corpse. After completing a special ritual, the cutting grows to an immature state, growing through and around the flesh of its vessel. All animated corpses start off like zombies, but as time passes, they eventually become like skeletons. Due to the nature of the ritual, all participants are capable of giving commands that fall in line with your standard zombie/skeleton commands. Downside, this process does not give direct access to higher tier undead. Upside, not only do you now have unique "undead", but after a while it's not that difficult a mental leap from these "undead" to the real thing. Hell, I'd take the process one step farther and have a fully matured vine destroys its vessel, plant themselves in the ground and provide a desecration aura that affects both the undead and the "undead". In addition, the new mature plant adds another source for the druids to make even more "undead". [/QUOTE]
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