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Druids - wildshape and controlling an animal companion
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<blockquote data-quote="Rel" data-source="post: 1301065" data-attributes="member: 99"><p>I may be spoiled by the great players that I've got but I generally design encounters without placing tremendous emphasis on "Will the players succeed?" I place more emphasis on "Can the players find a way to survive?" So long as there is some hope for survival (even survival-with-losses) for the party, I think the encounter is valid. The players almost always figure out a way to succeed and, so long as their solution seems to fit vaguely within the spirit of the rules, I let their plans work.</p><p></p><p>In your example above, yes I would have let the crocodile tow the canoe and the halfling ride his back and no I wouldn't have worried about the water-speed of a laden crocodile (is that an Amazonian Crocodile or a Nile Crocodile? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> ).</p><p></p><p>When I think about whether my players will succeed at a give encounter (no matter how Rat-Bastardly it is) I generally answer, "Why not? They usually figure something out that will work." Even when they don't, their screw ups tend to be at least as fun and memorable as their successes (recall my recent "Teleported to Hell" thread for a good example of that).</p></blockquote><p></p>
[QUOTE="Rel, post: 1301065, member: 99"] I may be spoiled by the great players that I've got but I generally design encounters without placing tremendous emphasis on "Will the players succeed?" I place more emphasis on "Can the players find a way to survive?" So long as there is some hope for survival (even survival-with-losses) for the party, I think the encounter is valid. The players almost always figure out a way to succeed and, so long as their solution seems to fit vaguely within the spirit of the rules, I let their plans work. In your example above, yes I would have let the crocodile tow the canoe and the halfling ride his back and no I wouldn't have worried about the water-speed of a laden crocodile (is that an Amazonian Crocodile or a Nile Crocodile? ;) ). When I think about whether my players will succeed at a give encounter (no matter how Rat-Bastardly it is) I generally answer, "Why not? They usually figure something out that will work." Even when they don't, their screw ups tend to be at least as fun and memorable as their successes (recall my recent "Teleported to Hell" thread for a good example of that). [/QUOTE]
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Druids - wildshape and controlling an animal companion
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