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DTRPG Says 'Don't criticize us or we'll ban you'
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<blockquote data-quote="Alzrius" data-source="post: 8678764" data-attributes="member: 8461"><p>The hypothetical isn't harder, it's a substantively different example that only presents the appearance of being comparable so as to try and create a "gotcha" attempt, which isn't helpful.</p><p></p><p>The farmer's market needs to be looked at in terms of whether or not they can meaningfully create a barrier to market access, and the issues you cited don't seem to meet that threshold. They're inconveniences, to be sure, but even for a one-person operation create only minor issues to reaching the same pool of potential customers. This is not the case with DriveThruRPG, as another publisher in this same thread has outlined, and which another publisher said in a link I posted earlier.</p><p></p><p>You said before that you didn't know what monopoly power was. I posted a link that describes the term, noting that it recognizes the difference between a literal monopoly and a business entity that has gained enough market influence that they have the effective abilities of a monopoly. It's not something that can be easily discounted, any more than being thrown off of Youtube (and its affiliated subsidiaries) can be said to be unimportant to someone who makes their living via video content, since they can still post videos on their personal website.</p><p></p><p>The farmer's market is a bad analogy, because it doesn't scale properly to what's happening here, nor does it gatekeep access nearly as much. That's why hypotheticals don't work: they distract from the issue at hand by trying to "win" the discussion rather than actually discuss it.</p><p></p><p>Let's not do that, okay? Let's put that example to bed and focus on what's happened with DriveThruRPG.</p></blockquote><p></p>
[QUOTE="Alzrius, post: 8678764, member: 8461"] The hypothetical isn't harder, it's a substantively different example that only presents the appearance of being comparable so as to try and create a "gotcha" attempt, which isn't helpful. The farmer's market needs to be looked at in terms of whether or not they can meaningfully create a barrier to market access, and the issues you cited don't seem to meet that threshold. They're inconveniences, to be sure, but even for a one-person operation create only minor issues to reaching the same pool of potential customers. This is not the case with DriveThruRPG, as another publisher in this same thread has outlined, and which another publisher said in a link I posted earlier. You said before that you didn't know what monopoly power was. I posted a link that describes the term, noting that it recognizes the difference between a literal monopoly and a business entity that has gained enough market influence that they have the effective abilities of a monopoly. It's not something that can be easily discounted, any more than being thrown off of Youtube (and its affiliated subsidiaries) can be said to be unimportant to someone who makes their living via video content, since they can still post videos on their personal website. The farmer's market is a bad analogy, because it doesn't scale properly to what's happening here, nor does it gatekeep access nearly as much. That's why hypotheticals don't work: they distract from the issue at hand by trying to "win" the discussion rather than actually discuss it. Let's not do that, okay? Let's put that example to bed and focus on what's happened with DriveThruRPG. [/QUOTE]
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