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General Tabletop Discussion
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Dual classing; solution to multiclassing?
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<blockquote data-quote="TwoSix" data-source="post: 7256074" data-attributes="member: 205"><p>Well, let's look at it from the other direction. I haven't seen anyone argue that Fighter10/Wizard10 or Fighter9/Wizard11 or Fighter 11/Wizard9 renders EK an unusable option. What class features can be so problematic that adding one level of class features every 3 levels or so (which is what this system amounts to) would break the system? </p><p>Going from a Fighter 11/Wizard9, for example, to this system, would add 2 ASIs, a 5th, 6th, and 7th level slot, a 10th level arcane Tradition feature, and an extra use of Indomitable. It's certainly an upgrade from Fighter 11/Wizard 9, but it doesn't seem like an auto pick over EK 20 or Paladin 20.</p><p></p><p>More importantly, it's even less of a bonus at lower levels. (20th level balance is problematic anyway.) I'd rather have an EK 11 than a Fighter 5/Wizard 6; Fighter 7/Wizard 7 with less hit points doesn't seem that much better.</p></blockquote><p></p>
[QUOTE="TwoSix, post: 7256074, member: 205"] Well, let's look at it from the other direction. I haven't seen anyone argue that Fighter10/Wizard10 or Fighter9/Wizard11 or Fighter 11/Wizard9 renders EK an unusable option. What class features can be so problematic that adding one level of class features every 3 levels or so (which is what this system amounts to) would break the system? Going from a Fighter 11/Wizard9, for example, to this system, would add 2 ASIs, a 5th, 6th, and 7th level slot, a 10th level arcane Tradition feature, and an extra use of Indomitable. It's certainly an upgrade from Fighter 11/Wizard 9, but it doesn't seem like an auto pick over EK 20 or Paladin 20. More importantly, it's even less of a bonus at lower levels. (20th level balance is problematic anyway.) I'd rather have an EK 11 than a Fighter 5/Wizard 6; Fighter 7/Wizard 7 with less hit points doesn't seem that much better. [/QUOTE]
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Dual classing; solution to multiclassing?
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