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General Tabletop Discussion
*Pathfinder & Starfinder
Dual nature of all classes - except Ranger and Rogue.
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<blockquote data-quote="Cirex" data-source="post: 4391053" data-attributes="member: 63721"><p>I may have to fork this even, but I disagree.</p><p></p><p>One of my players is playing (redundancy) a dwarven fighter with strength 18, wielding a great axe, with the Dwarven weapon training feat. The other player is an elven ranger, with strength 16, using a long sword and as feat, two weapon combat.</p><p></p><p>I made an Excel Spreadsheet because in combat I couldn't see the ranger deal the damage she should be dealing, and the player was a bit frustrated. </p><p></p><p>They are level 2 now. The fighter has +7 to attack (4 strenght, 1 for half level, 2 for proency). The ranger has +7 too (3 strength, 1 for half level, 3 for proency). </p><p>Ranger main power is twin strike. If he hits with both, it's 1d8+1(feat)+1d6(prey)+1d8, while the dwarf is hitting for 1d12+6 and add cleave for extra 4 damage if there's an opponent nearby. </p><p>With the Excel spreadsheet I managed to find out that, in normal situations, the ranger only out-damages the fighter when both require a 14 to hit, which is kinda rare. </p><p></p><p>Now, the ranger easily out-maneouvers the fighter, usually getting in flanking positions easily (the third character is a warlord), but the difference is still small.</p><p>As for last game, both have magical weapons, which give both an extra point of damage and attack. With such bonus, the ranger starts to out-damage the fighter (using cleave) when both require a 11 to hit, but the difference doesn't seem to be that high.</p><p></p><p>I'm a bit disappointed with ranger damage so far, so I hope it's slighty higher once better encounter powers appear. We may be adding a brawny rogue soon, with dexterity 18 and strength 16. Wielding a dagger, by my maths, he will out-damage the ranger around a 50%, considering he can get combat advantadge often.</p><p></p><p>Maybe the ranger should try to fight ranged.</p><p></p><p>EDIT : Each time the Warlord commands the fighter to strike someone, the ranger dies a bit inside.</p></blockquote><p></p>
[QUOTE="Cirex, post: 4391053, member: 63721"] I may have to fork this even, but I disagree. One of my players is playing (redundancy) a dwarven fighter with strength 18, wielding a great axe, with the Dwarven weapon training feat. The other player is an elven ranger, with strength 16, using a long sword and as feat, two weapon combat. I made an Excel Spreadsheet because in combat I couldn't see the ranger deal the damage she should be dealing, and the player was a bit frustrated. They are level 2 now. The fighter has +7 to attack (4 strenght, 1 for half level, 2 for proency). The ranger has +7 too (3 strength, 1 for half level, 3 for proency). Ranger main power is twin strike. If he hits with both, it's 1d8+1(feat)+1d6(prey)+1d8, while the dwarf is hitting for 1d12+6 and add cleave for extra 4 damage if there's an opponent nearby. With the Excel spreadsheet I managed to find out that, in normal situations, the ranger only out-damages the fighter when both require a 14 to hit, which is kinda rare. Now, the ranger easily out-maneouvers the fighter, usually getting in flanking positions easily (the third character is a warlord), but the difference is still small. As for last game, both have magical weapons, which give both an extra point of damage and attack. With such bonus, the ranger starts to out-damage the fighter (using cleave) when both require a 11 to hit, but the difference doesn't seem to be that high. I'm a bit disappointed with ranger damage so far, so I hope it's slighty higher once better encounter powers appear. We may be adding a brawny rogue soon, with dexterity 18 and strength 16. Wielding a dagger, by my maths, he will out-damage the ranger around a 50%, considering he can get combat advantadge often. Maybe the ranger should try to fight ranged. EDIT : Each time the Warlord commands the fighter to strike someone, the ranger dies a bit inside. [/QUOTE]
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Dual nature of all classes - except Ranger and Rogue.
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