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Dual Shield Ranger build help
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<blockquote data-quote="Systole" data-source="post: 5871435" data-attributes="member: 93930"><p>Okay, here's everything I can find on shields and spiked shields.</p><p> </p><p>[sblock=Item descriptions]</p><p><u>Shield, Light; Wooden or Steel</u> </p><p> </p><p>Shield Bash Attacks: You can bash an opponent with a light shield. See “shield, light” on Table: Weapons for the damage dealt by a shield bash. Used this way, a light shield is a martial bludgeoning weapon. For the purpose of penalties on attack rolls, treat a light shield as a light weapon. If you use your shield as a weapon, you lose its Armor Class bonus until your next turn. An enhancement bonus on a shield does not improve the effectiveness of a shield bash made with it, but the shield can be made into a magic weapon in its own right. </p><p> </p><p> </p><p><u>Spiked Shield, Heavy or Light </u></p><p> </p><p>Shield Bash Attacks</p><p>You can bash an opponent with a shield, using it as an off-hand weapon. Used this way, a shield is a martial bludgeoning weapon.</p><p>For the purpose of penalties on attack rolls, treat a heavy shield as a one-handed weapon and treat a light shield as a light weapon. </p><p> </p><p> </p><p><u>Shield Spikes </u></p><p>Benefit: These spikes turn a shield into a martial piercing weapon and increase the damage dealt by a shield bash as if the shield were designed for a creature one size category larger than you (see “spiked shields” on Table: Weapons). You can't put spikes on a buckler or a tower shield. Otherwise, attacking with a spiked shield is like making a shield bash attack. </p><p>An enhancement bonus on a spiked shield does not improve the effectiveness of a shield bash made with it, but a spiked shield can be made into a magic weapon in its own right. [/sblock]</p><p> </p><p>[sblock=Feat/Enchantment]</p><p><u>Shield Master (Combat)</u></p><p> </p><p>Benefit: You do not suffer any penalties on attack rolls made with a shield while you are wielding another weapon. Add your shield’s enhancement bonus to attack and damage rolls made with the shield as if it were a weapon enhancement bonus.</p><p> </p><p> </p><p><u>Bashing</u></p><p> </p><p>Description A shield with this special ability is designed to perform a shield bash. A bashing shield deals damage as if it were a weapon of two size categories larger (a Medium light shield thus deals 1d6 points of damage and a Medium heavy shield deals 1d8 points of damage). The shield acts as a +1 weapon when used to bash.</p><p>Only light and heavy shields can have this ability.[/sblock]</p><p> </p><p>I'm a little troubled by the "Spiked Shield" entry, given that it claims 'off-hand only.' But at the same time it says a spiked shield is a bludgeoning weapon. I'm tempted to just call it wrong and move on.</p><p> </p><p>Rereading carefully, I'm thinking your original interpretation is correct. "A spiked shield <u><em><strong>can be</strong></em></u> made into a magic weapon in its own right," BUT "A bashing shield deals damage <strong><u><em>as if it were</em></u></strong> a weapon of two size categories larger." So a spiked shield is still a shield, and it does not need to qualify as a weapon in order for Bashing to affect it.</p><p> </p><p> </p><p> </p><p>By the way, meet <a href="http://livingpf.wikia.com/wiki/Spike_(Systole)" target="_blank">Spike</a>.</p><p> </p><p>I don't know if I'm going to dual-shield, but she's definitely going to be shield-centric. I'll decide in a few levels. I also figured that Wis shouldn't be a full-on dumpstat.</p><p> </p><p>EDIT: I know you're "anything but humans," but my problem is that my characters keep ending up as elves.</p></blockquote><p></p>
[QUOTE="Systole, post: 5871435, member: 93930"] Okay, here's everything I can find on shields and spiked shields. [sblock=Item descriptions] [U]Shield, Light; Wooden or Steel[/U] Shield Bash Attacks: You can bash an opponent with a light shield. See “shield, light” on Table: Weapons for the damage dealt by a shield bash. Used this way, a light shield is a martial bludgeoning weapon. For the purpose of penalties on attack rolls, treat a light shield as a light weapon. If you use your shield as a weapon, you lose its Armor Class bonus until your next turn. An enhancement bonus on a shield does not improve the effectiveness of a shield bash made with it, but the shield can be made into a magic weapon in its own right. [U]Spiked Shield, Heavy or Light [/U] Shield Bash Attacks You can bash an opponent with a shield, using it as an off-hand weapon. Used this way, a shield is a martial bludgeoning weapon. For the purpose of penalties on attack rolls, treat a heavy shield as a one-handed weapon and treat a light shield as a light weapon. [U]Shield Spikes [/U] Benefit: These spikes turn a shield into a martial piercing weapon and increase the damage dealt by a shield bash as if the shield were designed for a creature one size category larger than you (see “spiked shields” on Table: Weapons). You can't put spikes on a buckler or a tower shield. Otherwise, attacking with a spiked shield is like making a shield bash attack. An enhancement bonus on a spiked shield does not improve the effectiveness of a shield bash made with it, but a spiked shield can be made into a magic weapon in its own right. [/sblock] [sblock=Feat/Enchantment] [U]Shield Master (Combat)[/U] Benefit: You do not suffer any penalties on attack rolls made with a shield while you are wielding another weapon. Add your shield’s enhancement bonus to attack and damage rolls made with the shield as if it were a weapon enhancement bonus. [U]Bashing[/U] Description A shield with this special ability is designed to perform a shield bash. A bashing shield deals damage as if it were a weapon of two size categories larger (a Medium light shield thus deals 1d6 points of damage and a Medium heavy shield deals 1d8 points of damage). The shield acts as a +1 weapon when used to bash. Only light and heavy shields can have this ability.[/sblock] I'm a little troubled by the "Spiked Shield" entry, given that it claims 'off-hand only.' But at the same time it says a spiked shield is a bludgeoning weapon. I'm tempted to just call it wrong and move on. Rereading carefully, I'm thinking your original interpretation is correct. "A spiked shield [U][I][B]can be[/B][/I][/U] made into a magic weapon in its own right," BUT "A bashing shield deals damage [B][U][I]as if it were[/I][/U][/B] a weapon of two size categories larger." So a spiked shield is still a shield, and it does not need to qualify as a weapon in order for Bashing to affect it. By the way, meet [URL="http://livingpf.wikia.com/wiki/Spike_(Systole)"]Spike[/URL]. I don't know if I'm going to dual-shield, but she's definitely going to be shield-centric. I'll decide in a few levels. I also figured that Wis shouldn't be a full-on dumpstat. EDIT: I know you're "anything but humans," but my problem is that my characters keep ending up as elves. [/QUOTE]
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