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<blockquote data-quote="ECMO3" data-source="post: 9437355" data-attributes="member: 7030563"><p>But if it takes an interact to drop your weapon you can't.</p><p></p><p>It is just like Dissonant Whispers MAKES you move as a reaction on THEIR action, but if you don't have a reaction or if your movement is 0 you don't move.</p><p></p><p></p><p></p><p>No the Fear spell makes enemies who fail their save drop what they are holding (no turn specified), become frightened and dash away from the caster on their turn.</p><p></p><p>Relevant parts bolded:</p><p></p><p>Fear:</p><p><em>"You project a phantasmal image of a creature’s worst fears. Each creature in a 30-foot cone must succeed on a Wisdom saving throw<strong> or drop whatever it is holding</strong> and become frightened for the duration.</em></p><p><em></em></p><p><em>While frightened by this spell, <strong>a creature must take the Dash action </strong>and move away from you by the safest available route on each of its turns, unless there is nowhere to move. If the creature ends its turn in a location where it doesn’t have line of sight to you, the creature can make a Wisdom saving throw. On a successful save, the spell ends for that creature."</em></p><p></p><p>So the spell makes the creature drop what they are is holding, but under the new rules they have to take the attack action to drop what they are holding and the spell prevents them from taking the attack action.</p></blockquote><p></p>
[QUOTE="ECMO3, post: 9437355, member: 7030563"] But if it takes an interact to drop your weapon you can't. It is just like Dissonant Whispers MAKES you move as a reaction on THEIR action, but if you don't have a reaction or if your movement is 0 you don't move. No the Fear spell makes enemies who fail their save drop what they are holding (no turn specified), become frightened and dash away from the caster on their turn. Relevant parts bolded: Fear: [I]"You project a phantasmal image of a creature’s worst fears. Each creature in a 30-foot cone must succeed on a Wisdom saving throw[B] or drop whatever it is holding[/B] and become frightened for the duration. While frightened by this spell, [B]a creature must take the Dash action [/B]and move away from you[B] [/B]by the safest available route on each of its turns, unless there is nowhere to move. If the creature ends its turn in a location where it doesn’t have line of sight to you, the creature can make a Wisdom saving throw. On a successful save, the spell ends for that creature."[/I] So the spell makes the creature drop what they are is holding, but under the new rules they have to take the attack action to drop what they are holding and the spell prevents them from taking the attack action. [/QUOTE]
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