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DuD 3.5 - Eberron - Artificer, Magic Item Creation - which spell?
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<blockquote data-quote="ClemLOR" data-source="post: 4573529" data-attributes="member: 78846"><p>Hello, there.</p><p></p><p>No, I haven't I don't own the "Magic Item Compendium". </p><p></p><p>But, alas, at least I have found a solution. And this it, how 'it' works. My player is not happy with it. But I ruled out that it is a DM decision covering a rule-gap. ^^</p><p></p><p>When an Artificer wishes to create a Wondrous Item, hi binds his personal knowledge to - just like a wizard creating magical rings. The Caster Level equals the required skillrank, which the Artificer has to have, and the skill rank equals the "emulated" spell level. The maximum competence bonus posible is limited to +5, as any skill knowledge above this is so specialized that it cannot be bound to a magical item.</p><p></p><p>Rank 1 skill = spell level 1 => required cl of the artificer = 1 => use magic device DC 21</p><p>Rank 2 skill = spllvl 2 => cl 3 => use magic device gegen 23</p><p>Rank 3 = spllvl 3 => cl 5 => use magic device DC 25</p><p>Rank 4 = spllvl 4 => cl 7 => use magic device DC 27</p><p>Rank 5 = spllvl 5 => cl 9 => use magic device DC 29</p><p></p><p>It is the mixture of the DMG table 7:33 and the rules about creating magic items. With this on the one hand I open the opportunity to the artificer, but I also limit it that way that the artificer does not get more potent in creating these items then a magician. I think it is a rule that should do ... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> </p><p></p><p>Greetings</p><p>ClemLOR</p></blockquote><p></p>
[QUOTE="ClemLOR, post: 4573529, member: 78846"] Hello, there. No, I haven't I don't own the "Magic Item Compendium". But, alas, at least I have found a solution. And this it, how 'it' works. My player is not happy with it. But I ruled out that it is a DM decision covering a rule-gap. ^^ When an Artificer wishes to create a Wondrous Item, hi binds his personal knowledge to - just like a wizard creating magical rings. The Caster Level equals the required skillrank, which the Artificer has to have, and the skill rank equals the "emulated" spell level. The maximum competence bonus posible is limited to +5, as any skill knowledge above this is so specialized that it cannot be bound to a magical item. Rank 1 skill = spell level 1 => required cl of the artificer = 1 => use magic device DC 21 Rank 2 skill = spllvl 2 => cl 3 => use magic device gegen 23 Rank 3 = spllvl 3 => cl 5 => use magic device DC 25 Rank 4 = spllvl 4 => cl 7 => use magic device DC 27 Rank 5 = spllvl 5 => cl 9 => use magic device DC 29 It is the mixture of the DMG table 7:33 and the rules about creating magic items. With this on the one hand I open the opportunity to the artificer, but I also limit it that way that the artificer does not get more potent in creating these items then a magician. I think it is a rule that should do ... :) Greetings ClemLOR [/QUOTE]
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DuD 3.5 - Eberron - Artificer, Magic Item Creation - which spell?
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