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Duel initative
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<blockquote data-quote="irdeggman" data-source="post: 3795968" data-attributes="member: 16285"><p>While this seems to be the common opinion, the RAW is contrary to this. This opinion also follows those with the logic that characters are not flat-footed when they are walking around (so that they can use immediate actions - like feather fall when caught in pit trap)</p><p></p><p>SRD</p><p></p><p></p><p></p><p></p><p>So unless this is a continuation of the combat round, initiative is re-rolled and everyone is considered flat-footed until they act.</p><p></p><p>No surprise round since everyone is aware of everyone else.</p><p></p><p>The RAW also won't allow you to ready outside of combat since it is a "standard" action that prepares a standard, move or free action that occurs <em>after</em> your turn. Which means that turns have already been established (i.e., initiative has already been established)</p><p></p><p>You don't want to go with the Ready action route - since it only allows taking a standard, move or free action. You can't take a full round's worth of actions, nor can you prepare to perform a full-round action (like casting a summoning spell) as a Readied Action.</p></blockquote><p></p>
[QUOTE="irdeggman, post: 3795968, member: 16285"] While this seems to be the common opinion, the RAW is contrary to this. This opinion also follows those with the logic that characters are not flat-footed when they are walking around (so that they can use immediate actions - like feather fall when caught in pit trap) SRD So unless this is a continuation of the combat round, initiative is re-rolled and everyone is considered flat-footed until they act. No surprise round since everyone is aware of everyone else. The RAW also won't allow you to ready outside of combat since it is a "standard" action that prepares a standard, move or free action that occurs [I]after[/I] your turn. Which means that turns have already been established (i.e., initiative has already been established) You don't want to go with the Ready action route - since it only allows taking a standard, move or free action. You can't take a full round's worth of actions, nor can you prepare to perform a full-round action (like casting a summoning spell) as a Readied Action. [/QUOTE]
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