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*Pathfinder & Starfinder
Duelist class (LONG, Mech in 2nd post) - Seek Critique
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<blockquote data-quote="harmyn" data-source="post: 1705823" data-attributes="member: 13511"><p>I like what you've done. It looks nice. Just a couple of thoughts on it. For Canny Defense, I like your progression idea, but I think it might be a little fast for a core class concept. You might want to consider every other level improving the bonus.</p><p></p><p>The other thing I'm not 100% on is the Duelist skill roll that gives bonus dice. Had you considered doing the difference or amount beaten on the opposed roll instead of their actual roll. Its a bit more math but to me lends itself a little bit better to equal duelists. As an example - Jimbo Da Duelist rolls a 28 (normally would give a +4d6) is beaten by Percy the Prissy Prince of Western Duelists who rolled a 38 (+6d6). Jimbo's defeat means he eats +6d6 damage. </p><p></p><p>I would think that it would be better to compare them and end up with a +2d6 because Percy is not that much better.</p><p></p><p>Having said that thought though, it must be remembered that this would only likely be an issue between opposing duelists, few others would have the skill I would imagine.</p><p></p><p>Just my opinion. But all in all it looks pretty darned good.</p></blockquote><p></p>
[QUOTE="harmyn, post: 1705823, member: 13511"] I like what you've done. It looks nice. Just a couple of thoughts on it. For Canny Defense, I like your progression idea, but I think it might be a little fast for a core class concept. You might want to consider every other level improving the bonus. The other thing I'm not 100% on is the Duelist skill roll that gives bonus dice. Had you considered doing the difference or amount beaten on the opposed roll instead of their actual roll. Its a bit more math but to me lends itself a little bit better to equal duelists. As an example - Jimbo Da Duelist rolls a 28 (normally would give a +4d6) is beaten by Percy the Prissy Prince of Western Duelists who rolled a 38 (+6d6). Jimbo's defeat means he eats +6d6 damage. I would think that it would be better to compare them and end up with a +2d6 because Percy is not that much better. Having said that thought though, it must be remembered that this would only likely be an issue between opposing duelists, few others would have the skill I would imagine. Just my opinion. But all in all it looks pretty darned good. [/QUOTE]
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Duelist class (LONG, Mech in 2nd post) - Seek Critique
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