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General Tabletop Discussion
*Dungeons & Dragons
Duelist prereqs?
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<blockquote data-quote="Corwin" data-source="post: 113389" data-attributes="member: 1560"><p><strong>Warning! This is a house rule post. Warning! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></strong></p><p></p><p>Although those are indeed the official prerequisites, I changed them slightly.</p><p></p><p>I removed the <em>ambidexterity</em> requirement and added <em>skill focus: tumbling</em> instead.</p><p></p><p>The reason I did this is because, IMO, fencers should not be required to be equally proficient with both hands. Don't get me wrong, if a duelist wants to be ambidetrous, great. More power to 'em. But I don't think it should be a requirement.</p><p></p><p>One of the main reasons I chose to do this is the famous duel scene in Princess Bride. The Man in Black (Wesley) and Inigo both fought left handed in an effort to reduce their sword fighting skill. Neither knew this of the other until halfway through the duel, but that's what makes for great comedy, right? This would not have made any sense if they were both ambidextrous, since switching hands would have made no difference.</p><p></p><p>Plus, <em>skill focus: tumble</em> is a bit more of a "feat burn" that something as useful as <em>ambideterity</em>. Especially at mid to high level when tumbling becomes automatic and enhanced mobility (+8) comes into play.</p><p></p><p>Anyway, just my little observations and preferences. Do with it what you will.</p></blockquote><p></p>
[QUOTE="Corwin, post: 113389, member: 1560"] [b]Warning! This is a house rule post. Warning! ;)[/b] Although those are indeed the official prerequisites, I changed them slightly. I removed the [i]ambidexterity[/i] requirement and added [i]skill focus: tumbling[/i] instead. The reason I did this is because, IMO, fencers should not be required to be equally proficient with both hands. Don't get me wrong, if a duelist wants to be ambidetrous, great. More power to 'em. But I don't think it should be a requirement. One of the main reasons I chose to do this is the famous duel scene in Princess Bride. The Man in Black (Wesley) and Inigo both fought left handed in an effort to reduce their sword fighting skill. Neither knew this of the other until halfway through the duel, but that's what makes for great comedy, right? This would not have made any sense if they were both ambidextrous, since switching hands would have made no difference. Plus, [i]skill focus: tumble[/i] is a bit more of a "feat burn" that something as useful as [i]ambideterity[/i]. Especially at mid to high level when tumbling becomes automatic and enhanced mobility (+8) comes into play. Anyway, just my little observations and preferences. Do with it what you will. [/QUOTE]
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