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General Tabletop Discussion
*Pathfinder & Starfinder
Duelists, anyone?
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<blockquote data-quote="Cbas_10" data-source="post: 4035983" data-attributes="member: 55767"><p>Are we limiting the discussion to only the Duelist PrC?....or are we also talking about any characters that feel/look/act like duelists?</p><p></p><p>If I'm looking for "optimal builds" ...or... the ability to stand toe-to-toe with a dragon...then...no. It's obvious that a couple of small, thin blades and no armor is, well, squishy.</p><p></p><p>However, in his element...Wow! Naval situations, urban campaigns, and just about anyplace where you are not pitting the duelist in situations calling for an armored tank grudge match. Additionally, in games that do not employ the "christmas tree" of magic items (yes...D&D really can easily work without the Magic Item Tree...), the duelist really shines. </p><p></p><p>A duelist does not need heavy armor or magic to do his thing. Just a bit of skill, a few interesting feats, and a whole lot of style. But....if your games are all "Adventure! Adventure! Dungeons to plunder! Planes to wander!"...I'd imagine that the duelist will be boring, constantly trying to "find his place" within the party. Much like trying to play a war elephant-mounted combat focused fighter in a naval storyline. Duelists are very specific specialists, and players should be prepared for such.</p><p></p><p>One of the very few high level characters I've played ended up as a Fighter 4/ Ranger 6/ Duelist 3/ Tempest 3 or 4 or something. Early on he used armor and such, just like any fighter and ranger. Later, as he gained extra bits of PrC fun, he dropped the armor and became more of the quintessential duelist. And was quite the blender in combat. Sure...he failed more Will saves and dropped into negative hit points more often than anyone else...but...ego is fun like that <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Cbas_10, post: 4035983, member: 55767"] Are we limiting the discussion to only the Duelist PrC?....or are we also talking about any characters that feel/look/act like duelists? If I'm looking for "optimal builds" ...or... the ability to stand toe-to-toe with a dragon...then...no. It's obvious that a couple of small, thin blades and no armor is, well, squishy. However, in his element...Wow! Naval situations, urban campaigns, and just about anyplace where you are not pitting the duelist in situations calling for an armored tank grudge match. Additionally, in games that do not employ the "christmas tree" of magic items (yes...D&D really can easily work without the Magic Item Tree...), the duelist really shines. A duelist does not need heavy armor or magic to do his thing. Just a bit of skill, a few interesting feats, and a whole lot of style. But....if your games are all "Adventure! Adventure! Dungeons to plunder! Planes to wander!"...I'd imagine that the duelist will be boring, constantly trying to "find his place" within the party. Much like trying to play a war elephant-mounted combat focused fighter in a naval storyline. Duelists are very specific specialists, and players should be prepared for such. One of the very few high level characters I've played ended up as a Fighter 4/ Ranger 6/ Duelist 3/ Tempest 3 or 4 or something. Early on he used armor and such, just like any fighter and ranger. Later, as he gained extra bits of PrC fun, he dropped the armor and became more of the quintessential duelist. And was quite the blender in combat. Sure...he failed more Will saves and dropped into negative hit points more often than anyone else...but...ego is fun like that :) [/QUOTE]
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Duelists, anyone?
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