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Duergar with 2 Charisma
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<blockquote data-quote="Al'Kelhar" data-source="post: 2840984" data-attributes="member: 7884"><p>An "average" duergar has a Cha of 6 or 7, not 4. The MM uses the elite ability array for the duergar warrior, dropping the 8 from that array into Cha. This is what happens when WotC designer doesn't think about what he's doing, but just plays the numbers game. A humanoid with a Cha of 6 or 7 is playable, but is in all likelihood borderline mentally disturbed and/or disabled. Most duergar would fall into the former category. As I say, Cha 2 represents a creature with almost no self-awareness, and hence almost no ability whatsoever to interact with anything else in its environment in other than a purely instinctive manner. In his dealings with others, your duergar with a Cha 2 is going to act like a reptile; he is going to barely notice them unless they are of the same species or are a threat (in which case he decides whether to run or fight). Not quite as bad as vermin, mindless undead, or mindless construct, but certainly less sociable than any mammal on the planet.</p><p></p><p>In my view, those around a Cha 2 duergar <em>are not</em> going to ignore him, as suggested by others. They are likely to regard him with fear, revulsion, or pity. They certainly aren't going to take heed of anything he says, but will certainly respond to his behaviour.</p><p></p><p>But then, unless his reptilian Cha score is a result of occurrences late in life, your Cha 2 duergar is unlikely to be saying anything, since it's against the odds that he ever learnt to speak. Not because he may not have the intelligence to do so, but because he just didn't associate the noises people were making with their mouths while looking at him as something he ought to pay any attention to.</p><p></p><p>As I say, I don't regard a character with Cha 2 as playable.</p><p></p><p>Cheers, Al'Kelhar</p></blockquote><p></p>
[QUOTE="Al'Kelhar, post: 2840984, member: 7884"] An "average" duergar has a Cha of 6 or 7, not 4. The MM uses the elite ability array for the duergar warrior, dropping the 8 from that array into Cha. This is what happens when WotC designer doesn't think about what he's doing, but just plays the numbers game. A humanoid with a Cha of 6 or 7 is playable, but is in all likelihood borderline mentally disturbed and/or disabled. Most duergar would fall into the former category. As I say, Cha 2 represents a creature with almost no self-awareness, and hence almost no ability whatsoever to interact with anything else in its environment in other than a purely instinctive manner. In his dealings with others, your duergar with a Cha 2 is going to act like a reptile; he is going to barely notice them unless they are of the same species or are a threat (in which case he decides whether to run or fight). Not quite as bad as vermin, mindless undead, or mindless construct, but certainly less sociable than any mammal on the planet. In my view, those around a Cha 2 duergar [i]are not[/i] going to ignore him, as suggested by others. They are likely to regard him with fear, revulsion, or pity. They certainly aren't going to take heed of anything he says, but will certainly respond to his behaviour. But then, unless his reptilian Cha score is a result of occurrences late in life, your Cha 2 duergar is unlikely to be saying anything, since it's against the odds that he ever learnt to speak. Not because he may not have the intelligence to do so, but because he just didn't associate the noises people were making with their mouths while looking at him as something he ought to pay any attention to. As I say, I don't regard a character with Cha 2 as playable. Cheers, Al'Kelhar [/QUOTE]
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