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Dumb Reasons To Get Booted From a Group.
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<blockquote data-quote="Shiroiken" data-source="post: 8348682" data-attributes="member: 6775477"><p>I had a similar situation, but it was at a convention. I regularly ran the RPG in question (Legend of the Five Rings), so I had a lot of knowledge about the rules and the setting. The other players were newbs, so they quickly decided I was the party's leader, which was important for status situations. While scouting our lord's lands, we saw an invading army. I instructed the group to return to our lord's castle, while I distracted them. The GM was incredulous "you're going to attack?!?" I explained that I'm a samurai, and to die for my lord is the greatest honor. </p><p></p><p>Things devolved from there. It wasn't long after that the players asked me to take over the game, infuriating the GM. He would have booted me, but convention rules prevented him from doing so. It quickly became apparent that the GM wrote a very linear story arc that we simply sat through. The end was done in such a way that the players had no chance of guessing the solution, and required ex machina to finish the adventure. The players and I had a good time though, mostly because of how much I pissed off the GM by offering solutions not accounted for in his scripted story.</p></blockquote><p></p>
[QUOTE="Shiroiken, post: 8348682, member: 6775477"] I had a similar situation, but it was at a convention. I regularly ran the RPG in question (Legend of the Five Rings), so I had a lot of knowledge about the rules and the setting. The other players were newbs, so they quickly decided I was the party's leader, which was important for status situations. While scouting our lord's lands, we saw an invading army. I instructed the group to return to our lord's castle, while I distracted them. The GM was incredulous "you're going to attack?!?" I explained that I'm a samurai, and to die for my lord is the greatest honor. Things devolved from there. It wasn't long after that the players asked me to take over the game, infuriating the GM. He would have booted me, but convention rules prevented him from doing so. It quickly became apparent that the GM wrote a very linear story arc that we simply sat through. The end was done in such a way that the players had no chance of guessing the solution, and required ex machina to finish the adventure. The players and I had a good time though, mostly because of how much I pissed off the GM by offering solutions not accounted for in his scripted story. [/QUOTE]
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