Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Dumbest/funniest deaths
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="MaxKaladin" data-source="post: 3358265" data-attributes="member: 1196"><p>Well, this is supposed to be "deaths" and I've given two "near deaths", so I'll close with a death. This one was both "funny" and "spectacular". </p><p></p><p>It was a 2e Forgotten Realms game and the person who played the ranger in one of my earlier stories (we shall call him "Ted") was playing a wild mage. In fact, I think this may have been his replacement for the ranger. </p><p></p><p>Anyway, the party was in Tethyr and there was a war on. The PCs had gotten involved and a couple of party members were scouting up a road where they thought the enemy might be coming from. They found them. In fact, they were rather outmatched and the fight turned against them so they tried to flee. All but Ted managed to get away. Ted couldn't get away for some reason I forget. He had a last-ditch plan though. He had a scroll that was basically trapped so that the first person looking at it was essentially "frozen". They couldn't move or be moved and couldn't cast spells or anything like that, but also couldn't be harmed. The original intent behind the magic was to catch thieves. In his case, the idea was to read the scroll and do this to himself in the hope that the enemy would either get bored and go away or the other PCs could rescue him somehow. </p><p></p><p>So, Ted "freezes" his mage. Unfortunately, the enemy doesn't go away and the other PCs are unable to come back and rescue him. Eventually they enemy gets a few mages to come up and prepare to dispel the effect then capture and interrogate him. They dispel and try to cast spells to capture him, but he gets to get a spell off too. Unfortunately, he didn't have anything memorized he could use to get away. He did have a fireball and he had room to cast it without hitting himself. </p><p></p><p>Or so he thought.</p><p></p><p>Remember I said he's a wild mage. Well, he surges. He gets the result that increases the effect of all the numberic aspects of the spell. This includes damage AND area of effect. So, instead of a 20' radius fireball for ~35 points of damage, he got a 60' radius fireball for ~105 points of damage.</p><p></p><p>KABOOM! </p><p></p><p>One super-fireball later, the mages who were trying to capture him were dead, the various guards were dead, the clerics who had been standing by for the interrogation were dead, the officers who wanted him interrogated were dead. Unfortunately, given the suddenly increased blast radius, Ted was caught in the spell and also died. </p><p></p><p>Oops.</p><p></p><p>Well, <em>we </em> all thought it was pretty funny.</p></blockquote><p></p>
[QUOTE="MaxKaladin, post: 3358265, member: 1196"] Well, this is supposed to be "deaths" and I've given two "near deaths", so I'll close with a death. This one was both "funny" and "spectacular". It was a 2e Forgotten Realms game and the person who played the ranger in one of my earlier stories (we shall call him "Ted") was playing a wild mage. In fact, I think this may have been his replacement for the ranger. Anyway, the party was in Tethyr and there was a war on. The PCs had gotten involved and a couple of party members were scouting up a road where they thought the enemy might be coming from. They found them. In fact, they were rather outmatched and the fight turned against them so they tried to flee. All but Ted managed to get away. Ted couldn't get away for some reason I forget. He had a last-ditch plan though. He had a scroll that was basically trapped so that the first person looking at it was essentially "frozen". They couldn't move or be moved and couldn't cast spells or anything like that, but also couldn't be harmed. The original intent behind the magic was to catch thieves. In his case, the idea was to read the scroll and do this to himself in the hope that the enemy would either get bored and go away or the other PCs could rescue him somehow. So, Ted "freezes" his mage. Unfortunately, the enemy doesn't go away and the other PCs are unable to come back and rescue him. Eventually they enemy gets a few mages to come up and prepare to dispel the effect then capture and interrogate him. They dispel and try to cast spells to capture him, but he gets to get a spell off too. Unfortunately, he didn't have anything memorized he could use to get away. He did have a fireball and he had room to cast it without hitting himself. Or so he thought. Remember I said he's a wild mage. Well, he surges. He gets the result that increases the effect of all the numberic aspects of the spell. This includes damage AND area of effect. So, instead of a 20' radius fireball for ~35 points of damage, he got a 60' radius fireball for ~105 points of damage. KABOOM! One super-fireball later, the mages who were trying to capture him were dead, the various guards were dead, the clerics who had been standing by for the interrogation were dead, the officers who wanted him interrogated were dead. Unfortunately, given the suddenly increased blast radius, Ted was caught in the spell and also died. Oops. Well, [I]we [/I] all thought it was pretty funny. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Dumbest/funniest deaths
Top