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Dumbest rpg idea ever?
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<blockquote data-quote="MGibster" data-source="post: 8818395" data-attributes="member: 4534"><p>I'm having a tough time trying to figure out what is dumb. While I think FATAL is pretty offensive, I'm not sure I'd classify it as dumb. TSR's decision to piss off their partners at DC with those comic book modules was a pretty dumb business decision, but I don't think it was a dumb idea to package modules like that. And the light up d20s from the OP aren't dumb, or at least they're not any dumber than other novelty dice, and even if they were dumb, surly they don't belong on the list of dumbest RPG ideas. </p><p></p><p>In recent history, the serious of unfortunate events that led WotC to release the Hadozee as they were is high on my list as dumb. The factor that during the entirety of the process nobody stopped for a minute and said, "Hey, I think people might get the wrong impression" just boggles my mind.</p></blockquote><p></p>
[QUOTE="MGibster, post: 8818395, member: 4534"] I'm having a tough time trying to figure out what is dumb. While I think FATAL is pretty offensive, I'm not sure I'd classify it as dumb. TSR's decision to piss off their partners at DC with those comic book modules was a pretty dumb business decision, but I don't think it was a dumb idea to package modules like that. And the light up d20s from the OP aren't dumb, or at least they're not any dumber than other novelty dice, and even if they were dumb, surly they don't belong on the list of dumbest RPG ideas. In recent history, the serious of unfortunate events that led WotC to release the Hadozee as they were is high on my list as dumb. The factor that during the entirety of the process nobody stopped for a minute and said, "Hey, I think people might get the wrong impression" just boggles my mind. [/QUOTE]
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