Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Dumbfounded
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="kerleth" data-source="post: 6105730" data-attributes="member: 84383"><p>I agree with points 1 and 2 of of the OP, but not post #3. I think the fighter and rogue are both a step backward ( I loved my options of assassinate, sneak attack,etc!). The fighters bonus feats could be grouped into fighting styles with the option to pick a la carte, and that would help a lot. If they are going to give the fighter encounter abilties I think they should be dramatic and useful. Ricochet=Fun current Glancing Blow=Bad. Furthermore I wish you had the ability to choose more freely between the abilities. Last packet I loved designing a fighter who spent all his manuevers on bumping his saving throws (and initiative, I think) to represent a grizzled wanderer and adventurer.</p><p></p><p>That said, I'm really liking the current druid. I know someone who is dieing to play a wildshape focused druid. The ranger and paladin are both showing promise as well. I think with a little polish this new take on favored enemy (well new to wotc, I've seen similar homebrews off and on for a couple years now) could end up really awesome.</p></blockquote><p></p>
[QUOTE="kerleth, post: 6105730, member: 84383"] I agree with points 1 and 2 of of the OP, but not post #3. I think the fighter and rogue are both a step backward ( I loved my options of assassinate, sneak attack,etc!). The fighters bonus feats could be grouped into fighting styles with the option to pick a la carte, and that would help a lot. If they are going to give the fighter encounter abilties I think they should be dramatic and useful. Ricochet=Fun current Glancing Blow=Bad. Furthermore I wish you had the ability to choose more freely between the abilities. Last packet I loved designing a fighter who spent all his manuevers on bumping his saving throws (and initiative, I think) to represent a grizzled wanderer and adventurer. That said, I'm really liking the current druid. I know someone who is dieing to play a wildshape focused druid. The ranger and paladin are both showing promise as well. I think with a little polish this new take on favored enemy (well new to wotc, I've seen similar homebrews off and on for a couple years now) could end up really awesome. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Dumbfounded
Top