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DUNE Movie: Thoughts, Opinions, and Impressions
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<blockquote data-quote="Umbran" data-source="post: 8435495" data-attributes="member: 177"><p>So, I just watched it. Some thoughts from a fan of the book who felt Lynch's version was a train wreck of a film.</p><p></p><p>Several people are noting the missing lore on mentats, and suchlike. I have to point out that those bits are cool worldbuilding, but... they aren't <em>story</em>. They only have a few hours to get though 400+ pages of book, so they cut down to the core plot points.</p><p></p><p>And still, the result... was kind of ponderous, for me. I can understand the idea of using lots of time on visuals to get across the expansive nature of the original text, and the visuals are lovely. I think they interfere with the pacing in a way that doesn't thrill me. </p><p></p><p>For example, trying to make a big action scene out of a flight in a dust storm, where you can't see anything's relative positioning, for example, comes off as a way to try to show how powerful the storm was, but the lack of context in a brown haze of dust made it confusing, and made the resolution of the problem seem nonsensical.</p><p></p><p>The writing was serviceable, the acting was fine. I think folks forget that the people in the original text are all stilted. Their very cultures are stilted and loaded with formalities, whether Imperial house or Fremen.</p></blockquote><p></p>
[QUOTE="Umbran, post: 8435495, member: 177"] So, I just watched it. Some thoughts from a fan of the book who felt Lynch's version was a train wreck of a film. Several people are noting the missing lore on mentats, and suchlike. I have to point out that those bits are cool worldbuilding, but... they aren't [I]story[/I]. They only have a few hours to get though 400+ pages of book, so they cut down to the core plot points. And still, the result... was kind of ponderous, for me. I can understand the idea of using lots of time on visuals to get across the expansive nature of the original text, and the visuals are lovely. I think they interfere with the pacing in a way that doesn't thrill me. For example, trying to make a big action scene out of a flight in a dust storm, where you can't see anything's relative positioning, for example, comes off as a way to try to show how powerful the storm was, but the lack of context in a brown haze of dust made it confusing, and made the resolution of the problem seem nonsensical. The writing was serviceable, the acting was fine. I think folks forget that the people in the original text are all stilted. Their very cultures are stilted and loaded with formalities, whether Imperial house or Fremen. [/QUOTE]
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