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Dungeon #110
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<blockquote data-quote="rrealm" data-source="post: 1807864" data-attributes="member: 20630"><p>Since I was on a time constraint, I kept the bees as bees but instead of 20, there where 30 of them and had a group of four hill giants place the bees on the bridge for their (not the halflings) convenience. The party found Shim Longbranch which led them to town. Party talks with the mayor and he explains that the bees are in the way and he wants them moved. Party accepts - surprisingly without hearing the reward. Mayor pulls out a piece of paper, "Before you go, sign this." The party is hesitant to sign and I wouldn't have been surprised if they drew swords and fought the mayor in his office to prove the point that they weren’t going to sign. The paper says that the reward will be reduced if any of the bees are killed or badly injured. Party refuses to sign and begin yelling at the mayor, "If these bugs start attacking us, I'm chopping them up!" and "Ya! We have a right to defend ourselves." and "You and your paper can screw off. We'll fix your bug problem and we'll fix it our way!"</p><p></p><p>As the party leaves, the mayor starts mocking the "heroes" (I use that term loosely) as the mayor has heard of their tales when the princess of a nearby city was rescued. The party stops to argue back and finally the mayor demands that they sign the paper and fix the bug problem his way (so they are not injured - they sell the honey) or they need to leave town now and "we'll find competent heroes who can move bees without killing them."</p><p></p><p>Party signs finally and asks more questions. They hear the sheriff went to move the bees and after not returning for a few hours, the vintner (forgot his name) went to scout for the sheriff (and murdered him while he was at it). Vintner comes back, says the sheriff got stabbed by the bees and fell down into the chasm.</p><p></p><p>The two PCs start at the old hive and they get the directions to it from the townsfolk. Once there, they find burn patches of grass and ash. The hive looks ransacked and mangled. (There were also tracks from hill giants leading to and from but the ranger's poor wilderness skills missed them.) The ranger just got his animal companion (he couldn't decide and then he was in the underdark for a while) and he picked a dire hawk. He tells the hawk to "seek" and return to him. The hawk takes off and comes back squawking. Party goes to the mayor again, asks who would do this to the old hive. No meaningful information is gained and the PCs return to the old hive again, this time following where the bird found something. They take a trail between two mountains and finally get on top of a hill looking down into a small valley where some huts and four hill giants were. The party decends down the hill and the hill giants grab weapons but don't pose them in a threating manner, just firm.</p><p></p><p>The figher/barbarian begins demanding that the hill giants tell him what they know of the bees. </p><p>Hill giant leader (HGL): "Themz beeses are ours. We own beeses. You leave them alone. Not your beeses to mess with." </p><p>Frack McSmack [half drow/elf fighter/barbarian](F): "They are bothering a nearby village and you need to move them."</p><p>HGL: "I like them beeses where they is. Convient more for us. Easy to reach inside and get it."</p><p>F: "Get what?"</p><p>HGL: "Yellow honeyz. Taste good."</p><p>F: "Why did you move the hive?"</p><p>HGL: "New place easier to get to. Trail rough and difficult. Too many slippy rocks."</p><p>F: "You need to move the hive back. Or find another spot."</p><p>HGL: "I don't want to move it. Much better new spot is."</p><p>F: "Do you like your friends around you?"</p><p>HGL: "They good company I suppose."</p><p>F: "You can move the hive and everyone is happy or we can move the hive and your friends will be dead."</p><p>HGL (becoming enraged at his arrogance and threats): "I not happy if beeses moves. Pain to get to again. I don't want to move beeses. Leave my land before you get hurt and killeded like a smoshed bug." </p><p>F: "I challenge you to one on one combat. We fight to the death. If I win, the bees are moved and we kill your friends too."</p><p>HGL: "And if I win, I keep the beeses there and kill anyone else who bothers me or them."</p><p></p><p>Fight proceeds and both sides wound each other badly. Eventually Frack crits and gets the giant to 1 hp where he surrenders.</p><p></p><p>F: "Take care of the bees as soon as possible."</p><p></p><p>With that they leave the area constantly looking over their shoulder expecting to be bombarded with boulders.</p><p></p><p>That's were our game session ended for now.</p><p></p><p>The hill giants will take their sweet time moving the bees and the leader will heal up. Any suggestions for what should happen next?</p></blockquote><p></p>
[QUOTE="rrealm, post: 1807864, member: 20630"] Since I was on a time constraint, I kept the bees as bees but instead of 20, there where 30 of them and had a group of four hill giants place the bees on the bridge for their (not the halflings) convenience. The party found Shim Longbranch which led them to town. Party talks with the mayor and he explains that the bees are in the way and he wants them moved. Party accepts - surprisingly without hearing the reward. Mayor pulls out a piece of paper, "Before you go, sign this." The party is hesitant to sign and I wouldn't have been surprised if they drew swords and fought the mayor in his office to prove the point that they weren’t going to sign. The paper says that the reward will be reduced if any of the bees are killed or badly injured. Party refuses to sign and begin yelling at the mayor, "If these bugs start attacking us, I'm chopping them up!" and "Ya! We have a right to defend ourselves." and "You and your paper can screw off. We'll fix your bug problem and we'll fix it our way!" As the party leaves, the mayor starts mocking the "heroes" (I use that term loosely) as the mayor has heard of their tales when the princess of a nearby city was rescued. The party stops to argue back and finally the mayor demands that they sign the paper and fix the bug problem his way (so they are not injured - they sell the honey) or they need to leave town now and "we'll find competent heroes who can move bees without killing them." Party signs finally and asks more questions. They hear the sheriff went to move the bees and after not returning for a few hours, the vintner (forgot his name) went to scout for the sheriff (and murdered him while he was at it). Vintner comes back, says the sheriff got stabbed by the bees and fell down into the chasm. The two PCs start at the old hive and they get the directions to it from the townsfolk. Once there, they find burn patches of grass and ash. The hive looks ransacked and mangled. (There were also tracks from hill giants leading to and from but the ranger's poor wilderness skills missed them.) The ranger just got his animal companion (he couldn't decide and then he was in the underdark for a while) and he picked a dire hawk. He tells the hawk to "seek" and return to him. The hawk takes off and comes back squawking. Party goes to the mayor again, asks who would do this to the old hive. No meaningful information is gained and the PCs return to the old hive again, this time following where the bird found something. They take a trail between two mountains and finally get on top of a hill looking down into a small valley where some huts and four hill giants were. The party decends down the hill and the hill giants grab weapons but don't pose them in a threating manner, just firm. The figher/barbarian begins demanding that the hill giants tell him what they know of the bees. Hill giant leader (HGL): "Themz beeses are ours. We own beeses. You leave them alone. Not your beeses to mess with." Frack McSmack [half drow/elf fighter/barbarian](F): "They are bothering a nearby village and you need to move them." HGL: "I like them beeses where they is. Convient more for us. Easy to reach inside and get it." F: "Get what?" HGL: "Yellow honeyz. Taste good." F: "Why did you move the hive?" HGL: "New place easier to get to. Trail rough and difficult. Too many slippy rocks." F: "You need to move the hive back. Or find another spot." HGL: "I don't want to move it. Much better new spot is." F: "Do you like your friends around you?" HGL: "They good company I suppose." F: "You can move the hive and everyone is happy or we can move the hive and your friends will be dead." HGL (becoming enraged at his arrogance and threats): "I not happy if beeses moves. Pain to get to again. I don't want to move beeses. Leave my land before you get hurt and killeded like a smoshed bug." F: "I challenge you to one on one combat. We fight to the death. If I win, the bees are moved and we kill your friends too." HGL: "And if I win, I keep the beeses there and kill anyone else who bothers me or them." Fight proceeds and both sides wound each other badly. Eventually Frack crits and gets the giant to 1 hp where he surrenders. F: "Take care of the bees as soon as possible." With that they leave the area constantly looking over their shoulder expecting to be bombarded with boulders. That's were our game session ended for now. The hill giants will take their sweet time moving the bees and the leader will heal up. Any suggestions for what should happen next? [/QUOTE]
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