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<blockquote data-quote="Jeremy E Grenemyer" data-source="post: 1817069" data-attributes="member: 12388"><p><strong>It's all whining to my ears....</strong></p><p></p><p>Hello,</p><p></p><p>My four-years-running campaign is set in the Realms, which means I tend to favor issues of Dungeon with Realms-based adventures in them.</p><p></p><p>That said, I’d be lying if I claimed my campaign didn’t benefit hugely from non-Realms adventures found in Dungeon, from which I’ve gleaned several useful NPCs’, magic items, maps and plot ideas, as well as entire (high level) adventures I’ve been sitting on for a couple years (such as The Lich Queen’s Beloved and The Storm Lord’s Keep). The low, mid and high level adventure setup has only made the magazine more useful, as my game just went Epic last week.</p><p></p><p>I’ve found that it’s simply far too easy to pick and choose bits of Dungeon adventures for use in my campaign, as well as to convert adventures set in any other world for use in my Realms campaign (this last being an almost laughably easy task, as it usually involves little more than a simple substitution of city and deity names). </p><p></p><p>There’s really no compelling reason to justify complaints to the contrary.</p><p></p><p>Thus, I don’t give a damn what world Dungeon’s adventures are set in; as it’s all useful regardless.</p><p></p><p>Thanks for all your (and your team’s) hard work, Erik!</p><p></p><p>J. Grenemyer</p></blockquote><p></p>
[QUOTE="Jeremy E Grenemyer, post: 1817069, member: 12388"] [b]It's all whining to my ears....[/b] Hello, My four-years-running campaign is set in the Realms, which means I tend to favor issues of Dungeon with Realms-based adventures in them. That said, I’d be lying if I claimed my campaign didn’t benefit hugely from non-Realms adventures found in Dungeon, from which I’ve gleaned several useful NPCs’, magic items, maps and plot ideas, as well as entire (high level) adventures I’ve been sitting on for a couple years (such as The Lich Queen’s Beloved and The Storm Lord’s Keep). The low, mid and high level adventure setup has only made the magazine more useful, as my game just went Epic last week. I’ve found that it’s simply far too easy to pick and choose bits of Dungeon adventures for use in my campaign, as well as to convert adventures set in any other world for use in my Realms campaign (this last being an almost laughably easy task, as it usually involves little more than a simple substitution of city and deity names). There’s really no compelling reason to justify complaints to the contrary. Thus, I don’t give a damn what world Dungeon’s adventures are set in; as it’s all useful regardless. Thanks for all your (and your team’s) hard work, Erik! J. Grenemyer [/QUOTE]
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