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<blockquote data-quote="Steel_Wind" data-source="post: 1817394" data-attributes="member: 20741"><p>My .02.</p><p></p><p>On the whole Eberron thing...</p><p></p><p>I won't buy it, I don't like it and that is not going to change. That's me. Then again, I feel the same way about the Forgotten Realms too (difference is, I will buy some FR hardcovers for the crunch as its good crunch. That is not going to happen with Eberron for me).</p><p></p><p>HOWEVER, I accept that they want to grow an Eberron fan base and I am able to put up with the Eberron slew of stuff as this rollout occurs. </p><p></p><p>I will say that the warforged create a certain feel to an adventure which screams "this is a pain in the ass" to convert - even if it isn't. It's just a feel that comes from the race as the concept is so strong.</p><p></p><p>I don't like Greyhawk much - never did really. But I *am* looking forward to the 4 map issues and will enthusiastically collect those maps and be proud to own them. Why? Well...I don't really know why. Part nostalgia, part "neat gaming stuff". Do I need another reason?</p><p></p><p>And I also thought Mad God's Key was an excellent adventure. And I loved Maure Castle - even though there is not a chance at all that I will <em>ever</em> run it. So while I am not a Greyhawk fan, bring it on Erik - I'm still enjoying it.</p><p></p><p>My point is that while I agree with the sentiment in much of this thread, I can overlook the settings in Dungeon to adapt for us in my campaign - and do so. And often I enjoy it even when I am not converting it or running them. I'm a collector.</p><p></p><p>I also find that of all the "settings" that one can potentially employ, Greyhawk does seem to be the most easily adapted to other campigns and homebrews. That is the very best reason to set "generic" adventures in Dungeon within Greyhawk. So I'm fine with that too.</p><p></p><p>I expect that the map issues are a preface to providing some campaign world context to the new Adventure Path, which, like Adventure Path 1, is "officially" set in Greyhawk.</p><p></p><p>And that's pretty cool with me too.</p><p></p><p>I am a long time supporter of Dungeon, since #1. I liked it in the past - and I like it now without Polyhedron even more. </p><p></p><p>My only complaint is that I really DID like the layout which used the "core book" layout to the magazine. It made it seem more "official" and I really miss it. (I know - it also ate up page space. *sigh*). Bring the core book look back!</p><p></p><p>Carry on Erik. I'm with ya and I'm buying every month.</p><p></p><p>Lastly - to the poster who suggested DragonLance was "dead on the vine". *Ahem* last I checked, there was an offical hardcover from WotC for DL 3.5 and a briskly selling number of full color hardcovers from Sovereign Press. The new <em>War of the Lance</em> hardcover is the best gaming product I've ever bought in the past 26 years. The first DragonLance 3.5 adventure module <em>Key of Destiny</em> has sold out (at a time when adventures in the industry just aren't selling) and is into a second press run. DL novels continue to sell extremely well. </p><p></p><p>Fact is, DragonLance products have a very active current fan base. Of all of the message area on the Wtoc boards, DragonLance is easily the busiest and the traffic there almost equals the cumulative totals for all other "other settings" combined. That does not take into account dragonlance.com or our own website - which gets over 2 million hits a month. </p><p></p><p>If Greyhawk fans got the kind of support from WotC and Sov Press that DragonLance currently does, they'd be overjoyed.</p></blockquote><p></p>
[QUOTE="Steel_Wind, post: 1817394, member: 20741"] My .02. On the whole Eberron thing... I won't buy it, I don't like it and that is not going to change. That's me. Then again, I feel the same way about the Forgotten Realms too (difference is, I will buy some FR hardcovers for the crunch as its good crunch. That is not going to happen with Eberron for me). HOWEVER, I accept that they want to grow an Eberron fan base and I am able to put up with the Eberron slew of stuff as this rollout occurs. I will say that the warforged create a certain feel to an adventure which screams "this is a pain in the ass" to convert - even if it isn't. It's just a feel that comes from the race as the concept is so strong. I don't like Greyhawk much - never did really. But I *am* looking forward to the 4 map issues and will enthusiastically collect those maps and be proud to own them. Why? Well...I don't really know why. Part nostalgia, part "neat gaming stuff". Do I need another reason? And I also thought Mad God's Key was an excellent adventure. And I loved Maure Castle - even though there is not a chance at all that I will [i]ever[/i] run it. So while I am not a Greyhawk fan, bring it on Erik - I'm still enjoying it. My point is that while I agree with the sentiment in much of this thread, I can overlook the settings in Dungeon to adapt for us in my campaign - and do so. And often I enjoy it even when I am not converting it or running them. I'm a collector. I also find that of all the "settings" that one can potentially employ, Greyhawk does seem to be the most easily adapted to other campigns and homebrews. That is the very best reason to set "generic" adventures in Dungeon within Greyhawk. So I'm fine with that too. I expect that the map issues are a preface to providing some campaign world context to the new Adventure Path, which, like Adventure Path 1, is "officially" set in Greyhawk. And that's pretty cool with me too. I am a long time supporter of Dungeon, since #1. I liked it in the past - and I like it now without Polyhedron even more. My only complaint is that I really DID like the layout which used the "core book" layout to the magazine. It made it seem more "official" and I really miss it. (I know - it also ate up page space. *sigh*). Bring the core book look back! Carry on Erik. I'm with ya and I'm buying every month. Lastly - to the poster who suggested DragonLance was "dead on the vine". *Ahem* last I checked, there was an offical hardcover from WotC for DL 3.5 and a briskly selling number of full color hardcovers from Sovereign Press. The new [i]War of the Lance[/i] hardcover is the best gaming product I've ever bought in the past 26 years. The first DragonLance 3.5 adventure module [i]Key of Destiny[/i] has sold out (at a time when adventures in the industry just aren't selling) and is into a second press run. DL novels continue to sell extremely well. Fact is, DragonLance products have a very active current fan base. Of all of the message area on the Wtoc boards, DragonLance is easily the busiest and the traffic there almost equals the cumulative totals for all other "other settings" combined. That does not take into account dragonlance.com or our own website - which gets over 2 million hits a month. If Greyhawk fans got the kind of support from WotC and Sov Press that DragonLance currently does, they'd be overjoyed. [/QUOTE]
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