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<blockquote data-quote="Raloc" data-source="post: 3318221" data-attributes="member: 28093"><p>Nightfall:</p><p></p><p>Here's a short summary of each of the adventures.</p><p></p><p>The Muster of Morach Tor</p><p></p><p>This FR adventure is for 4th level characters and takes place in and around Nesmé. After a series of attacks, the defenders of Nesmé are reduced in number. The First Speaker of Nesmé hires out the Khoroshen, a nearby tribe of lizardfolk. The adventure centers around what happens when Khoroshen loyalty runs foul.</p><p></p><p>The Lightless Depths</p><p></p><p>The sixth in the Savage Tide (see, I've been out of the loop, the last Dungeon I had had the 3rd or so in the Shackled City one <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":P" title="Stick out tongue :P" data-smilie="7"data-shortname=":P" />) Adventure Path, the Lightless Depths takes place on and under the Isle of Dread. "Deep beneath the Isle of Dread, in a place forgotten by the world of light, and ancient, unfathomable evil festers. Within the desiccated ruin known as Golismorga, the debased kopru servants of Demogorgon work foul rites, steeping immature <em>shadow pearls</em> in pits of liquid insanity. None from the world above have yet fathomed what terrors lurk beneath the Isle of Dread, nor what mad scheme roils to profane life deep within the city's gangrenous corpse." </p><p></p><p></p><p>Diplomacy</p><p></p><p>This event based planar adventure takes place on the Plane of Gloaming around the negotiations for "The Valley of Light" (a massive planar diamond mine). </p><p></p><p> </p><p></p><p></p><p>There are two new monsters in The Lightless Depths. One is called a Brain Collector (or Nehthalggu I guess), and is described as being "A hungry polyp upon twelve insectoid legs. Larger than a horse, the thing's tumid mass writhes with whipping tentacles. It has a lipless mouth heavy with protruding row of dagger-teeth, and a ridge of four bulging eyes above. A cluster of twelve knots crown the abomination's misshapen fom, the gray wrinkles of brains trapped within pressed against the semi-transparent membranes." It's a Large CR 7 aberration and can use the brains it captures to apply metamagic like effects to its spells (cast as a 6th level sorc.) without increasing their spell slot level. It can also store more spells known in the collected brains. </p><p></p><p>The second monster is called a Bilewretch of Holashner. It's described as "A thing half-centipede, half-squid, with a single alien, black eye staring from its octopoid head." (Though that's a paraphrase, as is the other description). It looks pretty much like it says, a one eyed (reddish in the illustration, not black) octo-looking head sits on a chitinous, many-legged white body (the head is white colored too).</p><p></p><p>It's a Huge CR 13 aberration. It has various abilities related to the mechanics of "bilestone" including gaining fast healing while at least partially submerged in a liquid pool of black bile, a bile breath weapon and some acid related things.</p><p></p><p></p><p>Sharlocke is listed as CR 23, and having 2 levels in sorceror and 4 in archmage.</p></blockquote><p></p>
[QUOTE="Raloc, post: 3318221, member: 28093"] Nightfall: Here's a short summary of each of the adventures. The Muster of Morach Tor This FR adventure is for 4th level characters and takes place in and around Nesmé. After a series of attacks, the defenders of Nesmé are reduced in number. The First Speaker of Nesmé hires out the Khoroshen, a nearby tribe of lizardfolk. The adventure centers around what happens when Khoroshen loyalty runs foul. The Lightless Depths The sixth in the Savage Tide (see, I've been out of the loop, the last Dungeon I had had the 3rd or so in the Shackled City one :P) Adventure Path, the Lightless Depths takes place on and under the Isle of Dread. "Deep beneath the Isle of Dread, in a place forgotten by the world of light, and ancient, unfathomable evil festers. Within the desiccated ruin known as Golismorga, the debased kopru servants of Demogorgon work foul rites, steeping immature [i]shadow pearls[/i] in pits of liquid insanity. None from the world above have yet fathomed what terrors lurk beneath the Isle of Dread, nor what mad scheme roils to profane life deep within the city's gangrenous corpse." Diplomacy This event based planar adventure takes place on the Plane of Gloaming around the negotiations for "The Valley of Light" (a massive planar diamond mine). There are two new monsters in The Lightless Depths. One is called a Brain Collector (or Nehthalggu I guess), and is described as being "A hungry polyp upon twelve insectoid legs. Larger than a horse, the thing's tumid mass writhes with whipping tentacles. It has a lipless mouth heavy with protruding row of dagger-teeth, and a ridge of four bulging eyes above. A cluster of twelve knots crown the abomination's misshapen fom, the gray wrinkles of brains trapped within pressed against the semi-transparent membranes." It's a Large CR 7 aberration and can use the brains it captures to apply metamagic like effects to its spells (cast as a 6th level sorc.) without increasing their spell slot level. It can also store more spells known in the collected brains. The second monster is called a Bilewretch of Holashner. It's described as "A thing half-centipede, half-squid, with a single alien, black eye staring from its octopoid head." (Though that's a paraphrase, as is the other description). It looks pretty much like it says, a one eyed (reddish in the illustration, not black) octo-looking head sits on a chitinous, many-legged white body (the head is white colored too). It's a Huge CR 13 aberration. It has various abilities related to the mechanics of "bilestone" including gaining fast healing while at least partially submerged in a liquid pool of black bile, a bile breath weapon and some acid related things. Sharlocke is listed as CR 23, and having 2 levels in sorceror and 4 in archmage. [/QUOTE]
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