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Dungeon #176: Cross City Race Skill Challenge (sub)
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<blockquote data-quote="Mustrum_Ridcully" data-source="post: 5122667" data-attributes="member: 710"><p>New Dungeon article is online: <a href="http://wizards.com/dnd/Article.aspx?x=dnd/duad/20100317" target="_blank">Dungeons & Dragons Roleplaying Game Official Home Page - Article (Cross-City Race)</a></p><p></p><p>The article describes a skill challenge for a cross-city race. Or rather, it describes a cross-city race using multiple skill challenges. </p><p></p><p>For those that can't or don't have the time to read now: </p><p></p><p>The basic idea idea is that there are multiple routes to reach the finish line. Each route consists (in this example) out of 3 parts, each a complexity 1 skill challenge. You can change your route between adjacent routes if you find your current (or upcoming part of the) route doesn't look good.</p><p></p><p>So, for me the definite plus side is that this "skill challenge" adds an additional decision-making process - which route do I take - which changes the nature of the challenge (whether you have to climb and jump between rooftops or have to make your way through a crowd).</p><p></p><p>I am not convinced that 4 required succeses is a good choice, it seems to make each part of the route too long. But I might be wrong. </p><p>Either way, as a DM it seems useful to narrate individual obstalces for the PCs that highlight which options he has for each check he has to make...</p></blockquote><p></p>
[QUOTE="Mustrum_Ridcully, post: 5122667, member: 710"] New Dungeon article is online: [url=http://wizards.com/dnd/Article.aspx?x=dnd/duad/20100317]Dungeons & Dragons Roleplaying Game Official Home Page - Article (Cross-City Race)[/url] The article describes a skill challenge for a cross-city race. Or rather, it describes a cross-city race using multiple skill challenges. For those that can't or don't have the time to read now: The basic idea idea is that there are multiple routes to reach the finish line. Each route consists (in this example) out of 3 parts, each a complexity 1 skill challenge. You can change your route between adjacent routes if you find your current (or upcoming part of the) route doesn't look good. So, for me the definite plus side is that this "skill challenge" adds an additional decision-making process - which route do I take - which changes the nature of the challenge (whether you have to climb and jump between rooftops or have to make your way through a crowd). I am not convinced that 4 required succeses is a good choice, it seems to make each part of the route too long. But I might be wrong. Either way, as a DM it seems useful to narrate individual obstalces for the PCs that highlight which options he has for each check he has to make... [/QUOTE]
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Dungeon #176: Cross City Race Skill Challenge (sub)
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