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General Tabletop Discussion
*Pathfinder & Starfinder
Dungeon 191: Adapting "The Lich-Queen's Beloved"
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<blockquote data-quote="Riastlin" data-source="post: 5584070" data-attributes="member: 94022"><p>Ahh, understandable. I will say that after getting my subscription back up and running this weekend, I read through (very quickly) Force of Nature and I was pretty impressed. I think that's another adventure that can also be easily modified to fit into whatever campaign you want, and can even use it for inspiration for adventures at almost any level. I do think that their recents efforts are definitely getting better. That being said though, I'm just not certain that they will publish many more adventure-only products for retail sale. It seems that they are not particularly profitable at the moment (realizing of course that quality has a lot to do with this). The adventures in their boxed sets though have been pretty good recently. </p><p> </p><p>I think print publication (i.e. for sale in FLGS) of adventures is at best a tricky proposition for them. The problem is that a lot of the time, even if a published adventure is really good, there's no guarantee that every, or even most DM's will purchase it. Add to the fact that DM's only make up 1/6 of the standard play group -- and that players are generally discouraged from reading an adventure that the party will be playing, and you get a real small target audience for published adventures. I think they get a lot more bang for their buck (so to speak) by going the online route. Unfortunately though, more online adventure production does not necessarily equate to higher profits (though certainly I think the more quality product they turn out for DDi the more subscribers they'll get). </p><p> </p><p>At any rate, I think the best thing that comes from the conversion article is the realization that every edition did certain things right (while realizing that every edition has its own problems as well). Looking beyond the horizon of the current edition you are playing can certainly lead to a more entertaining game.</p></blockquote><p></p>
[QUOTE="Riastlin, post: 5584070, member: 94022"] Ahh, understandable. I will say that after getting my subscription back up and running this weekend, I read through (very quickly) Force of Nature and I was pretty impressed. I think that's another adventure that can also be easily modified to fit into whatever campaign you want, and can even use it for inspiration for adventures at almost any level. I do think that their recents efforts are definitely getting better. That being said though, I'm just not certain that they will publish many more adventure-only products for retail sale. It seems that they are not particularly profitable at the moment (realizing of course that quality has a lot to do with this). The adventures in their boxed sets though have been pretty good recently. I think print publication (i.e. for sale in FLGS) of adventures is at best a tricky proposition for them. The problem is that a lot of the time, even if a published adventure is really good, there's no guarantee that every, or even most DM's will purchase it. Add to the fact that DM's only make up 1/6 of the standard play group -- and that players are generally discouraged from reading an adventure that the party will be playing, and you get a real small target audience for published adventures. I think they get a lot more bang for their buck (so to speak) by going the online route. Unfortunately though, more online adventure production does not necessarily equate to higher profits (though certainly I think the more quality product they turn out for DDi the more subscribers they'll get). At any rate, I think the best thing that comes from the conversion article is the realization that every edition did certain things right (while realizing that every edition has its own problems as well). Looking beyond the horizon of the current edition you are playing can certainly lead to a more entertaining game. [/QUOTE]
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Dungeon 191: Adapting "The Lich-Queen's Beloved"
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