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Dungeon #99 - Is the end near?
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<blockquote data-quote="Kaodi" data-source="post: 915204" data-attributes="member: 1231"><p><strong>Dungeon/Polyhedron</strong></p><p></p><p>Not really sure how I should go about this if I want to preserve my skin, and what little reputation I may enjoy.</p><p></p><p>I think that you might be able to safely put me into the pile marked "shallow" or at least "middle-ground". I really enjoy the more aesthetic side of the magazine, and some issues I have bought just for this reason (the Harrowing, my first 3e Dungeon was one of these, but I really lucked out that it was great on contect too). </p><p>I might (and probably am) be blowing smoke here, but it seems that the problem with Dungeon/Polyhedron is that it is *WARNING: Analogy Alert!* something like the couple in a movie that wants to get a divorce. Both people/magazines want something different, and they are stuck living under a single roof/publication. I *think* that what we need is to do something like really make the two magazines into a single couple. So here is what I think. Scrap the whole Dungeon/Polyhedron name, and just go with Dungeon. Have 2 solid adventures and possibly a side-trek or similiar feature per issue. Instead of having a mini-setting in every issue, make it into a Campaign Path type thing (lame name I know, but we all recognize the idea), in which you have a build up of 2-3 issues detailing a setting, and then for the finale you replace the setting material with an adventure for that setting. </p><p>Suddenly I am willing to admit to myself that I am pandering pretty much totally to the Dungeon side of this argument, but since the mini-setting is like half of Polyhedron, is anything else really all that more important?</p><p>Anyway, scrap the cartoons, and I could care less about most of the other Poly stuff, though if the features were to pop up once in a while, rather than every issue, it might not be so bad. </p><p>As I was saying before, I certainly have a shallow side when it comes to the glamour side of the magazine... *but* while I could live with going back to black and white, the artwork would need to be just as good as it is now. Lots of definition. As for the glossy paper... unless it makes some sort of difference as to how good the artwork is, I could live without it, *sniff*. I do think the artwork would have to be consistently top notch though for the appeal to still hold. </p><p>Anyway, please don't hate me because I am stupid (well, inarticulate and inobservant anyway, hehehe... ). </p><p></p><p>-Kaodi</p></blockquote><p></p>
[QUOTE="Kaodi, post: 915204, member: 1231"] [b]Dungeon/Polyhedron[/b] Not really sure how I should go about this if I want to preserve my skin, and what little reputation I may enjoy. I think that you might be able to safely put me into the pile marked "shallow" or at least "middle-ground". I really enjoy the more aesthetic side of the magazine, and some issues I have bought just for this reason (the Harrowing, my first 3e Dungeon was one of these, but I really lucked out that it was great on contect too). I might (and probably am) be blowing smoke here, but it seems that the problem with Dungeon/Polyhedron is that it is *WARNING: Analogy Alert!* something like the couple in a movie that wants to get a divorce. Both people/magazines want something different, and they are stuck living under a single roof/publication. I *think* that what we need is to do something like really make the two magazines into a single couple. So here is what I think. Scrap the whole Dungeon/Polyhedron name, and just go with Dungeon. Have 2 solid adventures and possibly a side-trek or similiar feature per issue. Instead of having a mini-setting in every issue, make it into a Campaign Path type thing (lame name I know, but we all recognize the idea), in which you have a build up of 2-3 issues detailing a setting, and then for the finale you replace the setting material with an adventure for that setting. Suddenly I am willing to admit to myself that I am pandering pretty much totally to the Dungeon side of this argument, but since the mini-setting is like half of Polyhedron, is anything else really all that more important? Anyway, scrap the cartoons, and I could care less about most of the other Poly stuff, though if the features were to pop up once in a while, rather than every issue, it might not be so bad. As I was saying before, I certainly have a shallow side when it comes to the glamour side of the magazine... *but* while I could live with going back to black and white, the artwork would need to be just as good as it is now. Lots of definition. As for the glossy paper... unless it makes some sort of difference as to how good the artwork is, I could live without it, *sniff*. I do think the artwork would have to be consistently top notch though for the appeal to still hold. Anyway, please don't hate me because I am stupid (well, inarticulate and inobservant anyway, hehehe... ). -Kaodi [/QUOTE]
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