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Dungeon #99 - Is the end near?
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<blockquote data-quote="Belen" data-source="post: 919622" data-attributes="member: 1405"><p>The true strength of Dungeon lies in its usefulness for busy or inexperienced GMs. Those of us who have little time during the week love Dungeon because we can whip it out and have an adventure ready for game night with very little work.</p><p></p><p>Inexperienced GMs need it to learn how to craft adventures and encounters that will be fun and challenging.</p><p></p><p>Neither group has the time to read polyhedron. And when the dungeon content suffers, then it becomes less of a "buy." Busy people don;t have the time for mini-games.</p><p></p><p>Poly really is only useful for those people who have time to run a multitude of campaigns and spend hours reading d20 material. And when you read this thread, you find that while many lovers of Poly enjoyed READING scooby-doo, not many mentioned that they'd use it.</p><p></p><p>If you have to keep Poly, then please reduce it to 25-30% of the magazine. Those of us with jobs and familes have no time to read material useless for our camapigns.</p><p></p><p>If anything, you should convert the poly material to adventures. Have an adventure for d20 modern with the attendant special rules, PrCs etc. That would be a far better use of the space and help those running those types of campaigns.</p><p></p><p>Dave</p></blockquote><p></p>
[QUOTE="Belen, post: 919622, member: 1405"] The true strength of Dungeon lies in its usefulness for busy or inexperienced GMs. Those of us who have little time during the week love Dungeon because we can whip it out and have an adventure ready for game night with very little work. Inexperienced GMs need it to learn how to craft adventures and encounters that will be fun and challenging. Neither group has the time to read polyhedron. And when the dungeon content suffers, then it becomes less of a "buy." Busy people don;t have the time for mini-games. Poly really is only useful for those people who have time to run a multitude of campaigns and spend hours reading d20 material. And when you read this thread, you find that while many lovers of Poly enjoyed READING scooby-doo, not many mentioned that they'd use it. If you have to keep Poly, then please reduce it to 25-30% of the magazine. Those of us with jobs and familes have no time to read material useless for our camapigns. If anything, you should convert the poly material to adventures. Have an adventure for d20 modern with the attendant special rules, PrCs etc. That would be a far better use of the space and help those running those types of campaigns. Dave [/QUOTE]
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Dungeon #99 - Is the end near?
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