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DUNGEON: A suggestion
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<blockquote data-quote="Izerath" data-source="post: 1493649" data-attributes="member: 6743"><p><strong>One for the money</strong></p><p></p><p></p><p></p><p></p><p>Ok, I can't argue content - we all want more for less...and you have some good points, but I believe they are flawed not by your logic, but by the fact the CR system itself will never be as accurate as your request would require. </p><p></p><p>By its very nature, the CR and EL system is a "ball-park measure" of how tough an encounter will be. I honestly don't put much stock in it, except to say that is represents the difficulty of the encounter in isolation. Strung together with other encounters, it screws up the estimation to varying degrees based on how much a party's resources have been drained. Essentially, you still have to wing it a little, adjusting the encounters accordingly if they might wipe out the PCs unfairly.</p><p></p><p>IMO, the CR system isn't accurate and making it out to be would be irresponsible. I don't have a problem with the estimated level ranges, since most everything needs to be modified in some way anyhow to fit it into your story plans. If the system were as accurate as you desire, we wouldn't be having this conversation and your dreams would come true..... </p><p></p><p>Sure Zenith Trajectory had a misnomer in that the highlight said 6-10 but scaled 4-8, but I think we might be splitting hairs here. It takes time to make up those graphics after all. </p><p></p><p>Ultimately, it is up to Erik. I am sure after this long winded thread, we've been heard, and possibly ignored. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> </p><p></p><p>Respectfully,</p></blockquote><p></p>
[QUOTE="Izerath, post: 1493649, member: 6743"] [b]One for the money[/b] Ok, I can't argue content - we all want more for less...and you have some good points, but I believe they are flawed not by your logic, but by the fact the CR system itself will never be as accurate as your request would require. By its very nature, the CR and EL system is a "ball-park measure" of how tough an encounter will be. I honestly don't put much stock in it, except to say that is represents the difficulty of the encounter in isolation. Strung together with other encounters, it screws up the estimation to varying degrees based on how much a party's resources have been drained. Essentially, you still have to wing it a little, adjusting the encounters accordingly if they might wipe out the PCs unfairly. IMO, the CR system isn't accurate and making it out to be would be irresponsible. I don't have a problem with the estimated level ranges, since most everything needs to be modified in some way anyhow to fit it into your story plans. If the system were as accurate as you desire, we wouldn't be having this conversation and your dreams would come true..... Sure Zenith Trajectory had a misnomer in that the highlight said 6-10 but scaled 4-8, but I think we might be splitting hairs here. It takes time to make up those graphics after all. Ultimately, it is up to Erik. I am sure after this long winded thread, we've been heard, and possibly ignored. ;) Respectfully, [/QUOTE]
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