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<blockquote data-quote="kennew142" data-source="post: 4019870" data-attributes="member: 18490"><p>I did say <strong>most</strong>, not all. </p><p></p><p>I've found a lot of good articles in dragon over the years. I have every issue up to the present. I bought the CD when it came out, but I had been collecting from issue #49.</p><p></p><p>I always loved the Ed Greenwood FR articles, Midkemia, Voyages of the Princess Ark, Monster Ecologies, etc.... The list is really endless. I found fewer articles to be useful to me as time went on. Most of the rules mechanics were not things that suited my games, either due to flavor, lack of need or the fact that the rules were <em>somewhat less well play-tested than I would have liked</em>.</p><p></p><p>This has nothing to do with Paizo, whom I believe did a pretty good job. The fact is that crunch has edged out flavorful articles with increasing frequency over the years. This may be due to an increased desire for crunch on behalf of the readers of the magazine. For whatever reason, I have found the magazine to be less useful as the years have gone by. </p><p></p><p>I've used articles that introduce new alchemical items or monsters. I've loved the articles that delve into published campaign worlds. But I still haven't allowed any of the prestige classes, feats, etc... into any of my campaigns. There were too many mechanics that appeared to be overpowered, or so underpowered as to be worthless. I never felt the desire to playtest them myself.</p><p></p><p>This has been my love-hate relationship with Dragon from the beginning.</p><p></p><p>Dungeon OTOH has been almost universally interesting. I did some checking since my last post. I've purchased every single issue of Dungeon, but I've only ever run seven scenarios from the entire run. I've been inspired to run scenarios based on what I've read much more often.</p><p></p><p>I am sad to see the Print magazines go, but I find pdf copies to be more useful. I haven't been wowed by the content of DDI so far, but I'm still not finding it inferior to what I had before. If there were a lot articles with 3e mechanics in them, I probably wouldn't even read them. I am only interested in the 4e preview material, and information that is edition free. I sure wish there was more of it, but I've found more interesting articles since the 4e announcement than in the previous several years of the print magazine.</p></blockquote><p></p>
[QUOTE="kennew142, post: 4019870, member: 18490"] I did say [B]most[/B], not all. I've found a lot of good articles in dragon over the years. I have every issue up to the present. I bought the CD when it came out, but I had been collecting from issue #49. I always loved the Ed Greenwood FR articles, Midkemia, Voyages of the Princess Ark, Monster Ecologies, etc.... The list is really endless. I found fewer articles to be useful to me as time went on. Most of the rules mechanics were not things that suited my games, either due to flavor, lack of need or the fact that the rules were [I]somewhat less well play-tested than I would have liked[/I]. This has nothing to do with Paizo, whom I believe did a pretty good job. The fact is that crunch has edged out flavorful articles with increasing frequency over the years. This may be due to an increased desire for crunch on behalf of the readers of the magazine. For whatever reason, I have found the magazine to be less useful as the years have gone by. I've used articles that introduce new alchemical items or monsters. I've loved the articles that delve into published campaign worlds. But I still haven't allowed any of the prestige classes, feats, etc... into any of my campaigns. There were too many mechanics that appeared to be overpowered, or so underpowered as to be worthless. I never felt the desire to playtest them myself. This has been my love-hate relationship with Dragon from the beginning. Dungeon OTOH has been almost universally interesting. I did some checking since my last post. I've purchased every single issue of Dungeon, but I've only ever run seven scenarios from the entire run. I've been inspired to run scenarios based on what I've read much more often. I am sad to see the Print magazines go, but I find pdf copies to be more useful. I haven't been wowed by the content of DDI so far, but I'm still not finding it inferior to what I had before. If there were a lot articles with 3e mechanics in them, I probably wouldn't even read them. I am only interested in the 4e preview material, and information that is edition free. I sure wish there was more of it, but I've found more interesting articles since the 4e announcement than in the previous several years of the print magazine. [/QUOTE]
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