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<blockquote data-quote="Mythmere1" data-source="post: 3624104" data-attributes="member: 26563"><p>I wouldn't ban anything - the rules are really designed for dungeon adventuring. If the players use rope trick to rememorize and sleep, that's all to the good. THey still have to get their loot to the surface, and that's when wandering monsters have a chance to get them.</p><p></p><p>In a dungeon campaign, it's a good trick to give them some rumors of particular treasures so that they can have objectives within the dungeon rather than just a linear crawl. They might know that some statue has a trick to revealing a secret room with an ancient hoard, etc. THese sub-objectives give more excitement than a straightforward exploration.</p></blockquote><p></p>
[QUOTE="Mythmere1, post: 3624104, member: 26563"] I wouldn't ban anything - the rules are really designed for dungeon adventuring. If the players use rope trick to rememorize and sleep, that's all to the good. THey still have to get their loot to the surface, and that's when wandering monsters have a chance to get them. In a dungeon campaign, it's a good trick to give them some rumors of particular treasures so that they can have objectives within the dungeon rather than just a linear crawl. They might know that some statue has a trick to revealing a secret room with an ancient hoard, etc. THese sub-objectives give more excitement than a straightforward exploration. [/QUOTE]
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