Wizards of the Coast
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Dungeon Commandâ??Iteration Consternation
Designer Chris Dupuis talks about his first lonely weeks at Wizards of the Coast, and how they helped him understand that sometimes, in game design, you have to take a step back in order to make a big leap forward.
Read Dungeon Commandâ??Iteration Consternation on D&D Insider here!
Designer Chris Dupuis talks about his first lonely weeks at Wizards of the Coast, and how they helped him understand that sometimes, in game design, you have to take a step back in order to make a big leap forward.
Read Dungeon Commandâ??Iteration Consternation on D&D Insider here!