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Dungeon Command are Card hands & combat cards visible to all players?
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<blockquote data-quote="Fire Brand" data-source="post: 6944945" data-attributes="member: 6687957"><p>Thank you for the quick response! </p><p></p><p>I thought about BGG. I will do that today. I don't usually get a quick response for an older game.</p><p></p><p></p><p>I'm being descriptively wordy in typical fashion. But it's a basic concept to most of the card game is why I ask.</p><p></p><p></p><p>The bottom line is that I was working on a DC video for my collectibles & board game channel that also has D&D vids I just shared. I wanted to be correct because the DC rulebook does not address the fundamental way cards are played.</p><p></p><p></p><p>I'm learning the game solo. Even so if I were learning it with someone who never played DC there would be those fundamental card playing questions. </p><p></p><p></p><p>Other good youtube videos don't help in that regard.</p><p></p><p></p><p></p><p></p><p></p><p></p><p>I picked up two DC faction packs for $7 shipped MIB with a $50 rewards coupon just for the minis & Monster cards for my four D&D Adventure System board games.</p><p></p><p></p><p>I'm house ruling DC using a d20 and the attack modifiers & AC on the included Monster cards. </p><p></p><p></p><p>I finally got around to seeing if DC was a fun as some people say. Or initially interesting but not so much after that. </p><p></p><p></p><p>I'm learning to play DC as a graphic designer who has a D&D collection interested by the esthetic DC components enough to try it out.</p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p>WotC markets it as a minis skirmish game when in fact it plays more like a card game using minis to visualize combat positioning in order to resolve combat with the cards not traditional dice.</p><p></p><p></p><p></p><p></p><p>WotC rulebook takes it for granted that we've played TCG's. When in fact some people buy DC for the D&D minis. Which is a game normally played throughout the ages using iconic dice. At least one d20. It's unusual to resolve a minis game with cards not dice. Let alone a D&D minis game sans dice(!) That's hard to wrap my head around lol</p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p>This might be clearer if I asked in a video ; ...</p><p></p><p></p><p>After I thought about it sometimes posting a Q can get me to answer my own question soon after. your concise answer verifies it.</p><p></p><p></p><p>In most card games - which I do not play very often - I realized now that it's assumed that a "hand" means cards are known only to the player "holding" the hand.</p><p></p><p></p><p>The confusion comes in learning it solo having all card "hands" laid out visible.</p><p></p><p></p><p>I'm used to Xwing minis and original D&D minis. I call DC order card “upgrade” cards in fact. combat in those minis/card games is resolved in the middle of the gameplay area with the dice not with opposed cards.</p><p></p><p></p><p></p><p></p><p></p><p></p><p>So back to the Q's. if anyone has read this far ;</p><p></p><p></p><p>1) The second question's answer was dependent on the first answer. In a 2-4 player game, creature cards –whose corresponding minis are deployed in play on the battlefield– are visible to all players in front of the player when "attacking" to resolve combat (or technically to resolve "damage" and opposed damage reduction since there are no attack modifiers or AC in the game. I call the DC order cards "Standard Damage Actions" and "Immediate Interrupt Defense or Damage Reduction" in fact). Those order cards and minor quick action order cards plus order cards attached underneath creature cards are also visible to all players at that point in *front* of each player from their hands. Damage needs to be tracked with HP tokens on or near the damaged creature's card face up in front of the player.</p><p></p><p></p><p></p><p></p><p></p><p></p><p>2) I never played WotC Magic the Gathering which DC is based on. I have played other TCG in the distant past without minis. The cards were played against each other thrown down in the middle on the table. Sometimes it matters if they cover each other up and sometimes it doesn't matter they are just thrown in the middle so everyone can see them.</p><p></p><p></p><p></p><p></p><p>So where are the "combat" creature & order cards actually played to resolve damage between 2-4 players? On the battlefield board? I wonder because there are minis all over a board in the middle. I'd have to assume cards are played somewhere in the middle wherever there's room or on or off to the side of the board where everyone can see them(?)</p><p></p><p></p><p></p><p></p><p>Or would "combat" cards need to be played in the middle *only* if opposing cards need to be "stacked" as DC rules call it. In other words just play a creature card power plus any order card(s) to "attack" in front of you and the defending player puts “immediate interrupt" order cards in front of them unless they have to be stacked and just call out the values & powers? Or is it automatic that all "combat" card should be played in the middle regardless of whether they need to be "stacked" so everyone can see them better?</p><p></p><p></p><p>I wanted to be specific in leiu of a video visually trying to figure that out right now.</p><p></p><p></p><p></p><p></p><p></p><p></p><p>If you got thru that book of a post. Thanks and regards for your time!!!! I'll give anyone a shout out if you want it in my DC video.</p></blockquote><p></p>
[QUOTE="Fire Brand, post: 6944945, member: 6687957"] Thank you for the quick response! I thought about BGG. I will do that today. I don't usually get a quick response for an older game. I'm being descriptively wordy in typical fashion. But it's a basic concept to most of the card game is why I ask. The bottom line is that I was working on a DC video for my collectibles & board game channel that also has D&D vids I just shared. I wanted to be correct because the DC rulebook does not address the fundamental way cards are played. I'm learning the game solo. Even so if I were learning it with someone who never played DC there would be those fundamental card playing questions. Other good youtube videos don't help in that regard. I picked up two DC faction packs for $7 shipped MIB with a $50 rewards coupon just for the minis & Monster cards for my four D&D Adventure System board games. I'm house ruling DC using a d20 and the attack modifiers & AC on the included Monster cards. I finally got around to seeing if DC was a fun as some people say. Or initially interesting but not so much after that. I'm learning to play DC as a graphic designer who has a D&D collection interested by the esthetic DC components enough to try it out. WotC markets it as a minis skirmish game when in fact it plays more like a card game using minis to visualize combat positioning in order to resolve combat with the cards not traditional dice. WotC rulebook takes it for granted that we've played TCG's. When in fact some people buy DC for the D&D minis. Which is a game normally played throughout the ages using iconic dice. At least one d20. It's unusual to resolve a minis game with cards not dice. Let alone a D&D minis game sans dice(!) That's hard to wrap my head around lol This might be clearer if I asked in a video ; ... After I thought about it sometimes posting a Q can get me to answer my own question soon after. your concise answer verifies it. In most card games - which I do not play very often - I realized now that it's assumed that a "hand" means cards are known only to the player "holding" the hand. The confusion comes in learning it solo having all card "hands" laid out visible. I'm used to Xwing minis and original D&D minis. I call DC order card “upgrade” cards in fact. combat in those minis/card games is resolved in the middle of the gameplay area with the dice not with opposed cards. So back to the Q's. if anyone has read this far ; 1) The second question's answer was dependent on the first answer. In a 2-4 player game, creature cards –whose corresponding minis are deployed in play on the battlefield– are visible to all players in front of the player when "attacking" to resolve combat (or technically to resolve "damage" and opposed damage reduction since there are no attack modifiers or AC in the game. I call the DC order cards "Standard Damage Actions" and "Immediate Interrupt Defense or Damage Reduction" in fact). Those order cards and minor quick action order cards plus order cards attached underneath creature cards are also visible to all players at that point in *front* of each player from their hands. Damage needs to be tracked with HP tokens on or near the damaged creature's card face up in front of the player. 2) I never played WotC Magic the Gathering which DC is based on. I have played other TCG in the distant past without minis. The cards were played against each other thrown down in the middle on the table. Sometimes it matters if they cover each other up and sometimes it doesn't matter they are just thrown in the middle so everyone can see them. So where are the "combat" creature & order cards actually played to resolve damage between 2-4 players? On the battlefield board? I wonder because there are minis all over a board in the middle. I'd have to assume cards are played somewhere in the middle wherever there's room or on or off to the side of the board where everyone can see them(?) Or would "combat" cards need to be played in the middle *only* if opposing cards need to be "stacked" as DC rules call it. In other words just play a creature card power plus any order card(s) to "attack" in front of you and the defending player puts “immediate interrupt" order cards in front of them unless they have to be stacked and just call out the values & powers? Or is it automatic that all "combat" card should be played in the middle regardless of whether they need to be "stacked" so everyone can see them better? I wanted to be specific in leiu of a video visually trying to figure that out right now. If you got thru that book of a post. Thanks and regards for your time!!!! I'll give anyone a shout out if you want it in my DC video. [/QUOTE]
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