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Dungeon Command - First Game
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<blockquote data-quote="Feeroper" data-source="post: 7648724" data-attributes="member: 83317"><p>Yeah, I ran the Game Day event for this at one of my FLGS's and it drew a number of interested parties, and interestingly enough, we had many people drawn to the minis and the D&D brand, but also alot of Magic players drawn to the card aspect of it. The people who played that day were also quite happy to see the added cards for the other D&D board games like Castle Ravenloft and the like (The Adventure system games), and the terrain tiles are cut to fit onto the board game tiles as well. I know that aspect was the thing that sold a few of the players that day and they bought at least 1 if not both sets. If you already have those board games, its just added value.</p><p> </p><p>Steel_Wind - thats a great idea (regarding the suggestion to sell booster packs and randomized cards), I think they could really develop this game quite a bit that way. It will be interesting to see if they do adopt something like that.</p></blockquote><p></p>
[QUOTE="Feeroper, post: 7648724, member: 83317"] Yeah, I ran the Game Day event for this at one of my FLGS's and it drew a number of interested parties, and interestingly enough, we had many people drawn to the minis and the D&D brand, but also alot of Magic players drawn to the card aspect of it. The people who played that day were also quite happy to see the added cards for the other D&D board games like Castle Ravenloft and the like (The Adventure system games), and the terrain tiles are cut to fit onto the board game tiles as well. I know that aspect was the thing that sold a few of the players that day and they bought at least 1 if not both sets. If you already have those board games, its just added value. Steel_Wind - thats a great idea (regarding the suggestion to sell booster packs and randomized cards), I think they could really develop this game quite a bit that way. It will be interesting to see if they do adopt something like that. [/QUOTE]
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