Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Talking the Talk
Dungeon Crawl Classics Adventure Campaign (OOC)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Lord_Raven88" data-source="post: 2533391" data-attributes="member: 31975"><p>Delghar Fellhammer</p><p>Male Dwarven Rogue</p><p></p><p>Alignment: Neutral</p><p>Deity: </p><p>Size: Medium</p><p>Type: Humanoid</p><p>Base Speed: 20</p><p>Space: 5 ft.</p><p>Reach: 5 ft.</p><p></p><p>Str: 12 (+1) </p><p>Dex: 16 (+3) </p><p>Con: 16 (+3) </p><p>Int: 14 (+2) </p><p>Wis: 12 (+1) </p><p>Cha: 8 (-1) </p><p></p><p>HP: 9(1d6 + 3Con)</p><p></p><p>AC: 15 (10base + 3dex + 2armor)</p><p>+4 against giants</p><p></p><p>Saves: </p><p>Fortitude: +3 </p><p>Reflex: +5 </p><p>Will: +1 </p><p>+2 against poison</p><p>+2 against spells and spell-like effects</p><p></p><p>Init: +3 </p><p></p><p>Base attack bonus: +0</p><p></p><p>Attacks: </p><p>Shortsword (melee) +1 1d6 19-20/x2</p><p>Dagger (melee) +1 1d4 19-20/x2</p><p>Light X Bow (ranged) +3 1d8 19-20/x2</p><p></p><p>+1 attack against orcs and goblinoids.</p><p></p><p>Skills</p><p>Appraise 4 (2 ranks + 2 Int)</p><p>Climb 3 (2 ranks + 1 Str)</p><p>Decipher Script 6 (4 ranks + 2 Int)</p><p>Disable Device 9 (4 ranks + 3 Dex, +2 Thieves Tools)</p><p>Hide 7 (4 ranks + 3 Dex)</p><p>Knowledge (Dungeoneering) 4 (2 ranks(CC) + 2 Int)</p><p>Listen 5 (4 ranks + 1 Wis)</p><p>Move Silently 7 (4 ranks + 3 Dex)</p><p>Open Locks 9 (4 ranks + 3 Dex, +2 Thieves Tools)</p><p>Search 6 (4 ranks + 2 Int)</p><p>Spot 5 (4 ranks + 1 Wis)</p><p></p><p>Feats</p><p>Point Blank Shot</p><p></p><p>Equipment</p><p>Explorers Outfit</p><p>Leather Armour 10gp (15lb)</p><p>Shortsword 10gp (2lb)</p><p>Dagger 2gp (1lb)</p><p>Light X Bow 35gp (4lb)</p><p>-Bolts(20) 2gp (2lb)</p><p></p><p>Caltrops(2) 2gp(4lb) </p><p></p><p>Backpack 2gp (2lb)</p><p>-Bedroll 1sp (5lb)</p><p>-Winter Blanket 5sp (3lb)</p><p>-Chalk(5) 5cp</p><p>-Flint & Steel 1gp</p><p>-Hooded Lantern 7gp (2lb)</p><p>-Oil(2) 2sp (2lb)</p><p>-Sack 1sp (0.5lb)</p><p>-Silk Rope(50') 10gp (5lb)</p><p>-Grappling Hook 1gp (4lb)</p><p></p><p>Signal Whistle 8sp</p><p>(MW) Thieves Tools 100gp (2lb)</p><p>Waterskin 1gp (4lb) </p><p></p><p>Treasure: 15 gp, 2 sp, 5 cp</p><p>Weight Carried: 57.5 lbs</p><p></p><p>Race:</p><p>Darkvision</p><p>Stonecunning: +2 racial bonus on search checks involving stoneworks.</p><p>Weapon Familiarity: Dwarven Waraxe is Martial insetad of Exotic</p><p>Stability: +4 resist against bull rush or tripped.</p><p>+2 saves against poison</p><p>+2 saves against spells and spell-like effects</p><p>+1 attack against orcs and goblinoids.</p><p>+4 AC against giants.</p><p>+2 racial appraise checks involving stone</p><p>+2 racial craft checks involving stone</p><p></p><p>Height: 4'6"</p><p>Weight: 160 lbs</p><p>Eyes: Dark Brown</p><p>Hair: Black</p><p>Skin: Ruddy</p><p></p><p>Appearance:</p><p>Delghar is a well groomed non-assuming dwarf, who has the habit of fading into the background in most situations. Delghar pays careful attention to his equipment and ensures that's it's at it's functional best.</p><p></p><p>Personality:</p><p>Delghar is a blunt no-nonsense dwarf, whos see's himself as a consummate professional 'Delver', Delghar loves to go 'Delving' for two main reasons; </p><p>1. The thrill of being able to test his skills against the dungeon's creators and inhabitants.</p><p>2. For the treasure.</p><p></p><p>Delghar expects the most out of his travelling companions, and has no time for fools, who are a danger to group and the mission.</p></blockquote><p></p>
[QUOTE="Lord_Raven88, post: 2533391, member: 31975"] Delghar Fellhammer Male Dwarven Rogue Alignment: Neutral Deity: Size: Medium Type: Humanoid Base Speed: 20 Space: 5 ft. Reach: 5 ft. Str: 12 (+1) Dex: 16 (+3) Con: 16 (+3) Int: 14 (+2) Wis: 12 (+1) Cha: 8 (-1) HP: 9(1d6 + 3Con) AC: 15 (10base + 3dex + 2armor) +4 against giants Saves: Fortitude: +3 Reflex: +5 Will: +1 +2 against poison +2 against spells and spell-like effects Init: +3 Base attack bonus: +0 Attacks: Shortsword (melee) +1 1d6 19-20/x2 Dagger (melee) +1 1d4 19-20/x2 Light X Bow (ranged) +3 1d8 19-20/x2 +1 attack against orcs and goblinoids. Skills Appraise 4 (2 ranks + 2 Int) Climb 3 (2 ranks + 1 Str) Decipher Script 6 (4 ranks + 2 Int) Disable Device 9 (4 ranks + 3 Dex, +2 Thieves Tools) Hide 7 (4 ranks + 3 Dex) Knowledge (Dungeoneering) 4 (2 ranks(CC) + 2 Int) Listen 5 (4 ranks + 1 Wis) Move Silently 7 (4 ranks + 3 Dex) Open Locks 9 (4 ranks + 3 Dex, +2 Thieves Tools) Search 6 (4 ranks + 2 Int) Spot 5 (4 ranks + 1 Wis) Feats Point Blank Shot Equipment Explorers Outfit Leather Armour 10gp (15lb) Shortsword 10gp (2lb) Dagger 2gp (1lb) Light X Bow 35gp (4lb) -Bolts(20) 2gp (2lb) Caltrops(2) 2gp(4lb) Backpack 2gp (2lb) -Bedroll 1sp (5lb) -Winter Blanket 5sp (3lb) -Chalk(5) 5cp -Flint & Steel 1gp -Hooded Lantern 7gp (2lb) -Oil(2) 2sp (2lb) -Sack 1sp (0.5lb) -Silk Rope(50') 10gp (5lb) -Grappling Hook 1gp (4lb) Signal Whistle 8sp (MW) Thieves Tools 100gp (2lb) Waterskin 1gp (4lb) Treasure: 15 gp, 2 sp, 5 cp Weight Carried: 57.5 lbs Race: Darkvision Stonecunning: +2 racial bonus on search checks involving stoneworks. Weapon Familiarity: Dwarven Waraxe is Martial insetad of Exotic Stability: +4 resist against bull rush or tripped. +2 saves against poison +2 saves against spells and spell-like effects +1 attack against orcs and goblinoids. +4 AC against giants. +2 racial appraise checks involving stone +2 racial craft checks involving stone Height: 4'6" Weight: 160 lbs Eyes: Dark Brown Hair: Black Skin: Ruddy Appearance: Delghar is a well groomed non-assuming dwarf, who has the habit of fading into the background in most situations. Delghar pays careful attention to his equipment and ensures that's it's at it's functional best. Personality: Delghar is a blunt no-nonsense dwarf, whos see's himself as a consummate professional 'Delver', Delghar loves to go 'Delving' for two main reasons; 1. The thrill of being able to test his skills against the dungeon's creators and inhabitants. 2. For the treasure. Delghar expects the most out of his travelling companions, and has no time for fools, who are a danger to group and the mission. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Talking the Talk
Dungeon Crawl Classics Adventure Campaign (OOC)
Top