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<blockquote data-quote="Ferrix" data-source="post: 2556170" data-attributes="member: 6115"><p><strong><u><span style="font-size: 12px">Dair</span></u></strong></p><p><span style="font-size: 9px"><em>Chaotic Neutral Deep Halfling Rogue 1</em></span></p><p></p><p><strong>Age:</strong> 22</p><p><strong>Gender:</strong> Male</p><p><strong>Height:</strong> 3’4”</p><p><strong>Weight:</strong> 38lb</p><p><strong>Eyes:</strong> Dark brown</p><p><strong>Hair:</strong> Black</p><p><strong>Skin:</strong> Mahogany</p><p></p><p><strong>STR:</strong> 10 [--] (4 points, -2 race)</p><p><strong>DEX:</strong> 18 [+4] (10 points, +2 race)</p><p><strong>CON:</strong> 14 [+2] (6 points)</p><p><strong>INT:</strong> 14 [+2] (6 points)</p><p><strong>WIS:</strong> 12 [+1] (4 points)</p><p><strong>CHA:</strong> 10 [--] (2 points)</p><p></p><p><strong>Hit Dice:</strong> 1d6 + 2</p><p><strong>HP:</strong> 8</p><p><strong>Armor Class:</strong> 10 (10 base + 4 Dex + X Armor)</p><p><strong>Initiative:</strong> +8</p><p><strong>BAB:</strong> +0</p><p>- <strong>Melee:</strong> +1</p><p>- <strong>Ranged:</strong> +5</p><p></p><p><strong>Speed:</strong> 20’</p><p></p><p><strong>FORT:</strong> +3 (0 Base + 2 Con + 1 Race)</p><p><strong>REFL:</strong> +7 (2 Base + 4 Dex + 1 Race)</p><p><strong>WILL:</strong> +2 (0 Base + 1 Wis + 1 Race)</p><p></p><p><u><strong>Abilities:</strong></u><span style="font-size: 9px"> </span></p><p><span style="font-size: 9px">- <em>Darkvision 60 ft.</em></span></p><p><span style="font-size: 9px">- <em>Stonecunning</em></span></p><p><span style="font-size: 9px">- <em>+2 racial bonus on Appraise & Craft checks related to metal or stone</em></span></p><p><span style="font-size: 9px">- <em>+2 racial bonus on Listen checks</em></span></p><p><span style="font-size: 9px">- <em>Small size</em></span></p><p><span style="font-size: 9px">- <em>+1 racial bonus on saving throws</em></span></p><p><span style="font-size: 9px">- <em>+2 morale bonus against fear</em></span></p><p><span style="font-size: 9px">- <em>+1 racial bonus on attacks with slings or thrown weapons</em></span></p><p><span style="font-size: 9px">- <em>Trapfinding</em></span></p><p><span style="font-size: 9px">- <em>Sneak Attack +1d6</em></span></p><p></p><p><u><strong>Feats:</strong></u><span style="font-size: 9px"></span></p><p><span style="font-size: 9px">1st Level</span></p><p><span style="font-size: 9px">- <em>Improved Initiative</em></span></p><p> </p><p><u><strong>Skills:</strong></u><span style="font-size: 9px"> </span></p><p><span style="font-size: 9px">Hide +12 (4 ranks, +4 Dex, +4 Size)</span></p><p><span style="font-size: 9px">Move Silently +8 (4 ranks, +4 Dex)</span></p><p><span style="font-size: 9px">Spot +5 (4 ranks, +1 Wis)</span></p><p><span style="font-size: 9px">Listen +7 (4 ranks, +1 Wis, +2 Race)</span></p><p><span style="font-size: 9px">Search +6 (4 ranks, +2 Int)</span></p><p><span style="font-size: 9px">Disable Device +8 (4 ranks, +2 Int, +2 Circ)</span></p><p><span style="font-size: 9px">Open Locks +10 (4 ranks, +4 Dex, +2 Circ)</span></p><p><span style="font-size: 9px">Tumble +8 (4 ranks, +4 Dex)</span></p><p><span style="font-size: 9px">Sleight of Hand +6 (2 ranks, +4 Dex)</span></p><p><span style="font-size: 9px">Escape Artist +6 (2 ranks, +4 Dex)</span></p><p><span style="font-size: 9px">Climb +4 (4 ranks, +0 Str)</span></p><p></p><p><u><strong>Languages:</strong></u><span style="font-size: 9px"></span></p><p><span style="font-size: 9px">- <em>Common, Halfling, Dwarven, Goblin and Orc</em></span></p><p></p><p><u><strong>Equipment:</strong></u><span style="font-size: 9px"></span></p><p><span style="font-size: 9px"><strong>Armor and Shield</strong></span></p><p><span style="font-size: 9px">-Leather (+2 AC, Max Dex 6, -0 ACP, 10% ASF) (10gp, 7.5lb)</span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px"><strong>Melee weapons</strong></span></p><p><span style="font-size: 9px">-Rapier +1 (1d4, 18-20/x2) (20gp, 1lb) </span></p><p><span style="font-size: 9px">-Dagger +1 (1d4, 19-20/x2) (2gp, .5lb)</span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px"><strong>Ranged weapons</strong></span></p><p><span style="font-size: 9px">-Sling +6 (1d3, 20/x2, 50ft.) (0gp, 0lb)</span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px"><strong>Mundane equipment</strong></span></p><p><span style="font-size: 9px">Adventurer’s Outfit (0gp, -lb)</span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px">Beltpouch (1gp, .125lb)</span></p><p><span style="font-size: 9px">-Sling Bullets, 10 (1sp, 2.5lb)</span></p><p><span style="font-size: 9px">-Chalk, 10pc. (1sp, -lb)</span></p><p><span style="font-size: 9px">-Flint & Steel (1gp, -lb)</span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px">Backpack (2gp, .5lb)</span></p><p><span style="font-size: 9px">-Masterwork Thieves Tools (100gp, 1lb)</span></p><p><span style="font-size: 9px">-Bedroll (1sp, 1.25lb)</span></p><p><span style="font-size: 9px">-Soap (5sp, 1lb)</span></p><p><span style="font-size: 9px">-Waterskin (1gp, 1lb)</span></p><p><span style="font-size: 9px">-Trail Rations, 4 days (2gp, 1lb)</span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px">Weight Carried (25/50/75): 18lb</span></p><p><span style="font-size: 9px">Remaining money: 60gp, 2sp</span></p><p></p><p><strong><u>Description</u></strong></p><p>Slightly tall and stocky for a halfling, Dair keeps his appearance practical and effective. His black hair is braided, each one ending in a silver cap. He has dark brown eyes and mahogany skin. A wide-bladed rapier in a scabbard on his left hip and a dagger in a boot sheath are his only weapons. His leather armor is a dapple gray.</p><p></p><p><strong><u>Personality & Background</u></strong></p><p>Having grown up in a mixed Halfling/Dwarf community, Dair has a streak of the practical in him that more common halflings rarely do. Although quiet, he is, like many halflings, incredibly curious and prefers to approach things from odd angles. With a tankard of ale in him, he can become much like a dwarf, slightly rowdy and loud, although it is combined with a penchant for mischief. When he does speak, it is straight forward and free of any flourishes or embellishments.</p></blockquote><p></p>
[QUOTE="Ferrix, post: 2556170, member: 6115"] [b][u][Size=3]Dair[/size][/u][/b] [Size=1][I]Chaotic Neutral Deep Halfling Rogue 1[/i][/size] [B]Age:[/B] 22 [B]Gender:[/B] Male [B]Height:[/B] 3’4” [B]Weight:[/B] 38lb [B]Eyes:[/B] Dark brown [B]Hair:[/B] Black [B]Skin:[/B] Mahogany [B]STR:[/B] 10 [--] (4 points, -2 race) [B]DEX:[/B] 18 [+4] (10 points, +2 race) [B]CON:[/B] 14 [+2] (6 points) [B]INT:[/B] 14 [+2] (6 points) [B]WIS:[/B] 12 [+1] (4 points) [B]CHA:[/B] 10 [--] (2 points) [B]Hit Dice:[/B] 1d6 + 2 [B]HP:[/B] 8 [B]Armor Class:[/B] 10 (10 base + 4 Dex + X Armor) [B]Initiative:[/B] +8 [B]BAB:[/B] +0 - [b]Melee:[/B] +1 - [b]Ranged:[/B] +5 [B]Speed:[/B] 20’ [B]FORT:[/B] +3 (0 Base + 2 Con + 1 Race) [B]REFL:[/B] +7 (2 Base + 4 Dex + 1 Race) [B]WILL:[/B] +2 (0 Base + 1 Wis + 1 Race) [u][B]Abilities:[/B][/u][size=1] - [i]Darkvision 60 ft.[/i] - [i]Stonecunning[/i] - [i]+2 racial bonus on Appraise & Craft checks related to metal or stone[/i] - [i]+2 racial bonus on Listen checks[/i] - [i]Small size[/i] - [i]+1 racial bonus on saving throws[/i] - [i]+2 morale bonus against fear[/i] - [i]+1 racial bonus on attacks with slings or thrown weapons[/i] - [i]Trapfinding[/i] - [i]Sneak Attack +1d6[/i][/size] [u][B]Feats:[/B][/u][size=1] 1st Level - [i]Improved Initiative[/i][/size] [u][B]Skills:[/B][/u][size=1] Hide +12 (4 ranks, +4 Dex, +4 Size) Move Silently +8 (4 ranks, +4 Dex) Spot +5 (4 ranks, +1 Wis) Listen +7 (4 ranks, +1 Wis, +2 Race) Search +6 (4 ranks, +2 Int) Disable Device +8 (4 ranks, +2 Int, +2 Circ) Open Locks +10 (4 ranks, +4 Dex, +2 Circ) Tumble +8 (4 ranks, +4 Dex) Sleight of Hand +6 (2 ranks, +4 Dex) Escape Artist +6 (2 ranks, +4 Dex) Climb +4 (4 ranks, +0 Str)[/size] [u][B]Languages:[/B][/u][size=1] - [i]Common, Halfling, Dwarven, Goblin and Orc[/i][/size] [U][B]Equipment:[/B][/U][size=1] [b]Armor and Shield[/b] -Leather (+2 AC, Max Dex 6, -0 ACP, 10% ASF) (10gp, 7.5lb) [b]Melee weapons[/b] -Rapier +1 (1d4, 18-20/x2) (20gp, 1lb) -Dagger +1 (1d4, 19-20/x2) (2gp, .5lb) [b]Ranged weapons[/b] -Sling +6 (1d3, 20/x2, 50ft.) (0gp, 0lb) [b]Mundane equipment[/b] Adventurer’s Outfit (0gp, -lb) Beltpouch (1gp, .125lb) -Sling Bullets, 10 (1sp, 2.5lb) -Chalk, 10pc. (1sp, -lb) -Flint & Steel (1gp, -lb) Backpack (2gp, .5lb) -Masterwork Thieves Tools (100gp, 1lb) -Bedroll (1sp, 1.25lb) -Soap (5sp, 1lb) -Waterskin (1gp, 1lb) -Trail Rations, 4 days (2gp, 1lb) Weight Carried (25/50/75): 18lb Remaining money: 60gp, 2sp[/size] [b][u]Description[/u][/b] Slightly tall and stocky for a halfling, Dair keeps his appearance practical and effective. His black hair is braided, each one ending in a silver cap. He has dark brown eyes and mahogany skin. A wide-bladed rapier in a scabbard on his left hip and a dagger in a boot sheath are his only weapons. His leather armor is a dapple gray. [b][u]Personality & Background[/u][/b] Having grown up in a mixed Halfling/Dwarf community, Dair has a streak of the practical in him that more common halflings rarely do. Although quiet, he is, like many halflings, incredibly curious and prefers to approach things from odd angles. With a tankard of ale in him, he can become much like a dwarf, slightly rowdy and loud, although it is combined with a penchant for mischief. When he does speak, it is straight forward and free of any flourishes or embellishments. [/QUOTE]
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