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Dungeon Crawl Classics RPG from Goodman Games
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<blockquote data-quote="Remathilis" data-source="post: 5418975" data-attributes="member: 7635"><p>I wasn't doubting that. In fact, I think its gusty to make another fantasy rpg in a world so littered with them. Kenzer brought their IP home in Hackmaster Basic, and Paizo supports their material with Pathfinder, so I guess its no surprise Goodman Games wants to do the same. </p><p></p><p>I'm just leery on yet-another fantasy RPG that is completely incompatible with the others. The beauty of the OGL/3e era was that I could drop in material from Kenzer, Paizo, Goodman, and WotC into the same game and worry little about conversion, since they all ran on the same d20 kernel. Now, each of them have games as different as can be while still using d20s to hit. (I think. Does HM:B use d20s?)</p><p></p><p>I secretly had hoped DCC RPG was going to be more d20 compatible so I could again use DCCs in my Pathfinder game (or switch to DCC if it was simpler than Paizo's offering). What has been said though makes it sound like the apple's fallen a bit too far from the tree, and making a DCC module work in PF would require the same amount of work as making a 1e module or a Palladium one work. (aka extensive re-write). </p><p></p><p>As a former Goodman Games/DCC fan, that saddens me. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite3" alt=":(" title="Frown :(" loading="lazy" data-shortname=":(" /></p></blockquote><p></p>
[QUOTE="Remathilis, post: 5418975, member: 7635"] I wasn't doubting that. In fact, I think its gusty to make another fantasy rpg in a world so littered with them. Kenzer brought their IP home in Hackmaster Basic, and Paizo supports their material with Pathfinder, so I guess its no surprise Goodman Games wants to do the same. I'm just leery on yet-another fantasy RPG that is completely incompatible with the others. The beauty of the OGL/3e era was that I could drop in material from Kenzer, Paizo, Goodman, and WotC into the same game and worry little about conversion, since they all ran on the same d20 kernel. Now, each of them have games as different as can be while still using d20s to hit. (I think. Does HM:B use d20s?) I secretly had hoped DCC RPG was going to be more d20 compatible so I could again use DCCs in my Pathfinder game (or switch to DCC if it was simpler than Paizo's offering). What has been said though makes it sound like the apple's fallen a bit too far from the tree, and making a DCC module work in PF would require the same amount of work as making a 1e module or a Palladium one work. (aka extensive re-write). As a former Goodman Games/DCC fan, that saddens me. :( [/QUOTE]
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