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Dungeon Crawl Classics RPG from Goodman Games
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<blockquote data-quote="aboyd" data-source="post: 5419435" data-attributes="member: 44797"><p>For those complaining about the dice, I would point out that this interest of Goodman's is not new. In Sinister Secret of Whiterock (DCC 51.5), the encounter tables used d5s and had a sidebar about Gamescience Dice which read like a small advertisement. I was turned off enough by that to convert the wandering monster table to a d% roll.</p><p></p><p>Having said that, I would note that otherwise the module was lovely, and I ran it 3 times. So if Goodman's new RPG rules are otherwise fine, and if the modules are otherwise fine, I'm inclined to buy it.</p><p></p><p>I <em>very</em> much appreciate moving away from the battle mat. I very much do <em>not</em> want to go back to races as classes. Not only is that uninteresting to me, but multiple old-school products already do that.</p><p></p><p>Having said that, I suspect it doesn't matter. If Goodman is making the RPG he wants to play regardless of sales potential, he'll be fine with a product that only appeals to a tiny sliver of a tiny market.</p><p></p><p>He'll be running a playtest at DunDraCon. I will be there, so I will try to get in on that.</p></blockquote><p></p>
[QUOTE="aboyd, post: 5419435, member: 44797"] For those complaining about the dice, I would point out that this interest of Goodman's is not new. In Sinister Secret of Whiterock (DCC 51.5), the encounter tables used d5s and had a sidebar about Gamescience Dice which read like a small advertisement. I was turned off enough by that to convert the wandering monster table to a d% roll. Having said that, I would note that otherwise the module was lovely, and I ran it 3 times. So if Goodman's new RPG rules are otherwise fine, and if the modules are otherwise fine, I'm inclined to buy it. I [i]very[/i] much appreciate moving away from the battle mat. I very much do [i]not[/i] want to go back to races as classes. Not only is that uninteresting to me, but multiple old-school products already do that. Having said that, I suspect it doesn't matter. If Goodman is making the RPG he wants to play regardless of sales potential, he'll be fine with a product that only appeals to a tiny sliver of a tiny market. He'll be running a playtest at DunDraCon. I will be there, so I will try to get in on that. [/QUOTE]
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Dungeon Crawl Classics RPG from Goodman Games
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