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Dungeon Crawl Classics RPG from Goodman Games
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<blockquote data-quote="GreyLord" data-source="post: 5421558" data-attributes="member: 4348"><p>From the Designer's blog #1 </p><p></p><p></p><p></p><p>Errr...</p><p></p><p>uhhhmm...</p><p></p><p>This disturbs me. Arneson and Gygax DID have this already...and CREATED their own ideas (with the help/input of others albeit) already...and I don't recall seeing Luck, d7's, or anything of the sort with it.</p><p></p><p>Arneson came out with Blackmoor for 3.X which in itself is interesting enough and sitting on my shelf right now about 4 feet from me.</p><p></p><p><a href="http://www.rpg.net/reviews/archive/11/11713.phtml" target="_blank">Review of Dave Arneson's Blackmoor - RPGnet d20</a></p><p></p><p>(note, this is NOT my review above, I only post to show the book that was written...the Player's Guide which is another book for the same campaign adds even more classes for one to play).</p><p></p><p>Also Gygax had some stuff</p><p></p><p><a href="http://www.pen-paper.net/rpgdb.php?op=showbook&bookid=4522" target="_blank">Gary Gygax's Necropolis (2002) :: Pen & Paper RPG Database</a></p><p><a href="http://www.rpg.net/news+reviews/reviews/rev_7283.html" target="_blank">The Inside Scoop on Gaming - RPGnet</a></p><p></p><p>(once again, note the above is NOT my review...I merely post for people to see information on it)</p><p></p><p>Gygax came out with some items from Necromancer Games, but then got more into game creation and control with Lejendary Adventures...or on the D&D side, and ripping directly from the OGL...was some of his direct inspiration with Castles and Crusades. Some of his ideas were further reinforced in the Castle Zygag work that he personally worked on.</p><p></p><p>(As for C&C, you probably don't need a link to that, just look up Troll lord games)</p><p></p><p>So...I would think that they actually DID work on some stuff directly built upon the foundations...and they were RPG's that they were pleased with (Arneson with the overall 3.X mechanics, and Gygax with his own LA and then with a 3.X type game with old school ideas [C&C] and the way it ran built into it).</p><p></p><p>I wonder if they purposefully ignored these...or what exactly is going through their heads?</p><p></p><p>I have no clue whether their game will be good or bad...but to try to state something like the above when this item actually has backing that these two creators DID do something like this already...and perhaps is NOT what Goodman Games is putting out (in all probability, but you never know) makes me wonder...</p><p></p><p>Not that I'm a pessimist or anything.</p></blockquote><p></p>
[QUOTE="GreyLord, post: 5421558, member: 4348"] From the Designer's blog #1 Errr... uhhhmm... This disturbs me. Arneson and Gygax DID have this already...and CREATED their own ideas (with the help/input of others albeit) already...and I don't recall seeing Luck, d7's, or anything of the sort with it. Arneson came out with Blackmoor for 3.X which in itself is interesting enough and sitting on my shelf right now about 4 feet from me. [url=http://www.rpg.net/reviews/archive/11/11713.phtml]Review of Dave Arneson's Blackmoor - RPGnet d20[/url] (note, this is NOT my review above, I only post to show the book that was written...the Player's Guide which is another book for the same campaign adds even more classes for one to play). Also Gygax had some stuff [url=http://www.pen-paper.net/rpgdb.php?op=showbook&bookid=4522]Gary Gygax's Necropolis (2002) :: Pen & Paper RPG Database[/url] [url=http://www.rpg.net/news+reviews/reviews/rev_7283.html]The Inside Scoop on Gaming - RPGnet[/url] (once again, note the above is NOT my review...I merely post for people to see information on it) Gygax came out with some items from Necromancer Games, but then got more into game creation and control with Lejendary Adventures...or on the D&D side, and ripping directly from the OGL...was some of his direct inspiration with Castles and Crusades. Some of his ideas were further reinforced in the Castle Zygag work that he personally worked on. (As for C&C, you probably don't need a link to that, just look up Troll lord games) So...I would think that they actually DID work on some stuff directly built upon the foundations...and they were RPG's that they were pleased with (Arneson with the overall 3.X mechanics, and Gygax with his own LA and then with a 3.X type game with old school ideas [C&C] and the way it ran built into it). I wonder if they purposefully ignored these...or what exactly is going through their heads? I have no clue whether their game will be good or bad...but to try to state something like the above when this item actually has backing that these two creators DID do something like this already...and perhaps is NOT what Goodman Games is putting out (in all probability, but you never know) makes me wonder... Not that I'm a pessimist or anything. [/QUOTE]
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